One thing that some Fantasy and Science Fiction writers (and authors) fail to realize is that research should be an important part of your world building process. It is very easy to fall to the temptation of just writing whatever you want when you are working on a F/SF novel.
This should not be the case.
I have been working on a young adult novel project lately. This has some fantastical elements - ghosts, legends, myths and the kin. But, in the end, it really is about a modern girl who gets to experience some pretty fantastic things. Fantasy? In a way.
Factual? As factual as any myth or legend can be.
Researched? You bet.
But, as I have been doing the research for this project, I realized something. No matter how much I would just jump in and write a fantasy novel, I would be doing research. However, not as much research as I should have been doing.
What things should I have researched for my fantasy novel projects? Well, I will provide you a list and my reasoning. Writing this young adult, I feel, has greatly improved my ability to see a plot line and condense it into something manageable. I will go into this a little later, as there is a research element involved here as well.
1: Basic sciences.
Magic, as we all know, is magical! It is not science. However, one thing should remain the same, even if you use magic in your world. This law of science should still apply. You suspend this, and you break your concept. Suspending disbelief -- or the act of convincing your reader that this could actually happen -- is vital if you want your fantasy novel to succeed. You can do this by looking at every action taken with magic and applying a basic physics law to it.
"Every action has an equal and opposite reaction."
If you throw a fireball, there will be the same force of the fireball expanding from the explosive point. In exchange, there should be a similar -- equivalent -- cost to the user. If you have a character that can just throw around massively damaging fireballs with no consequence and no reaction, belief in the sciences of the real world will not be suspended.
If you use fire a lot, research fire. This can include materials that burn best, and materials that do not burn at all. If throwing a fireball means that your character gets hit with the backlash, how can the character best protect themselves?
Exhaustion, both physical and mental, are the standard equal and opposite reaction of magic. Someone casts a fireball, and they become tired. If they become too tired, they risk death.
In the case of a cannon, the cannon recoils. But, hey, it is magic. You can bend the rules a little. But, you should always have this little rule in the back of your mind.
I would also keep the one about "What goes up must come down" firmly in mind. Especially if you have a character prone to tripping up the stairs.
2: Location, Location, Location.
Many people have it set in their minds that a F/SF novel must take place in many different locations. In some cases, this is true. In others, it is not. However, one thing does tend to be clear: The higher the number of locations pursued in a novel, the more convoluted the plot tends to become. Do not add locations just for the sake of adding locations. More locations does not give your novel an epic feel. Your writing, your style, and your story give your novel an epic feel.
When you research locations for a SF/F novel, there will be a lot of creation. The world should be yours. However, in order to suspend disbelief (here we go again...) you need to make your locations at least somewhat realistic. For this reason, I have taken to researching the equivalent on earth. Then, I see what is nearby.
Why do large cities tend to be where they are? Water supplies. Most large cities are near some form of major water supply. My home is actually on an Island. Many people I have spoken with did not realize that Montreal is in fact an island, but sure enough... there is water on all sides. Lots and lots of water. (For those who are not familiar with Montreal, it is in the middle of the St Lawrence river in Quebec... directly north of New York State.)
New York City? It has the Ocean. Baltimore? Chesapeake Bay. Miami? Ocean. Los Angeles, San Fran... Oceans, rivers and Lakes all fairly close. Ottawa? Has a river. Toronto has a lake. Chicago, Milwaukee both have a lake. Detroit likes those lakes, too. London has the ocean...
I'm sure you are getting the idea. Pay attention to the details of your location. This is particularly true of Fantasy novels. Your people will not live in a region where they can not get their basic needs: Food, Water and Shelter. They can make their own shelter, but they are in a lot of trouble if they cannot get food or water. Sure, that barren wasteland may seem like an awesome place to put a city, but large numbers of people will not be able to reside there. Not without a heck of a lot of explanation.
3: Resources
Civilized lands need resources for trade or for crafting. The resources available are determined by your location. When you research location types, do not forget to research valuable resources. You may not mention them in your novel, but these factors need to be kicking around in the back of your mind. This is an important part of what makes your world function.
4: Politics and Religion
Both of these are something that many are advised not to talk about in polite company. They can break friendships (and couples) about as fast as a penny falling to the floor from the counter. That said, these are often driving forces behind many plots. Making up your own politics and religion is great! But, you better do your research and see just how politics and religion can change a nation -- for better or for worse. With so many politicians around the world -- professional and the type who sit on their couches and comment on it -- you need to have a good idea of what actually is going on. Hitting the history books may be wise.
There are so many more things that you can research to make a SF/F novel happen. That said, it is important that you do not lose focus on the most important thing:
Your story needs a plot. It is not a story without a plot.
A plot has a beginning, a middle and an end. It is really just a big problem that needs solved. The resolution of the problem is the climax, and the stuff after that is just wrapping up the details.
You may love to write about a character, but your character needs to serve an important role to your plot.
Often, the most simple of plots are the most enjoyable to read. The more plots, the harder it is to follow.
A few examples of simplistic plots include Twilight and Harry Potter.
I will use Harry Potter in this case, as most people have had long exposure to it.. that, plus I have not read Twilight. I might read it in the future, but we will see.
Harry potter, through all of the books, has one main plot. This is the conflict between Harry + Voldemort. There are many subsequent plot lines, but all of them actually contribute, in one way or another, to the final showdown between Harry + Voldemort.
This is very important, people. Pay attention.
Every subsequent plot, in some way or another, contribute to the final showdown between Harry + Voldemort.
Your novel needs to be the same way. Every scene, every action and every dialog somehow needs to link to your main plot line.
This will really make your life a lot easier. It will also eliminate many plot holes. Easy to fix a problem when it doesn't exist in your book. (They will exist... but they will be much more minor than if you're flying off the cuff without your primary plot.)
I will leave you to chew on that a while on your own.
Good luck!
Showing posts with label fantasy. Show all posts
Showing posts with label fantasy. Show all posts
Thursday, May 27, 2010
Researching your novel
Labels:
editing,
fantasy,
novels,
plot,
plot hole,
plotline,
science fiction,
writing,
writing process
Friday, January 29, 2010
Help, I've fallen and I can't get up! (Or how to resume writing if you have stopped)
Before I begin with this entry, I wanted to extend a kind thank you to those who have started to follow this blog and for those who have linked to specific entries, or even the blog itself! Your support is greatly appreciated.
I write this blog with no intent to profit or benefit from it beyond having taken the journey doing it. As you've probably noticed, I have not added ads to the blog, nor will I ever. I do not even have a donation button. So, that anyone has taken the time to respond to this blog at all is extremely valuable to me. I hope that you continue to enjoy and make use of the things I have learned.
In addition to this, I would like to point out -- once again -- that these are my opinions. I try to support my opinion with the opinions of other writers. Sometimes, I even find some facts out there on the internet! Please do not swallow every word I say with blind trust. I want every person who reads this blog to reach out and come to their own conclusions. If it happens to be inline with mine, that is wonderful.
Now, onto the real subject.
Something I hear about frequently is that a writer friend of mine has abandoned writing or has not picked up their pen in months. Some made the long haul for Nanowrimo and have since jumped off of the bandwagon. In some cases, they face-planted directly into a mud puddle. This often just adds insult to injury.
It causes a bit of pain to realize that I too have suffered from this syndrome. I think all writers do from time to time.
I have some insights that I have developed, oddly enough, without much influence from others. Writing is a very personal journey. For me, even more so. I'm fairly willing to hand out copies of my work to people who want to read if I have any trust in them whatsoever. However, until the moment I dedicated myself to posting to this blog as I became inspired to, I had not shared many of the details of the actual journey itself.
This post, I warn you now, is extremely personal for me. Because of this, I will be opinionated, stubborn and sometimes surly. I may even sound grumpy. (That may be due to the fact that it is 5:19 AM and I am looking at a draft with 61,661 words and I don't want to type a word because I really enjoy the look of that word count.)
Yes, I am procrastinating.
In order for this post to make sense, I will have to tell you a bit about two projects I am working on. This is relevant, because this is what I had to do to dig myself out of the latest hole I have buried myself in.
I will also warn you that this post meanders in all sorts of directions. If you're looking for the nice, neat and tidy posts you are used to. . . look away. Quickly. This is the union of a pig sty with chaos. This may sound angsty as well. In a way, it is. Emotions tend to be angsty things, and these are some of the darker emotions of writing.
The Projects!
Project One: My epic fantasy series. (As of yet, Untitled)
This is the novel series that I started with NaNoWriMo '09. I have 61,661 words to it at the moment. I have done some drafting, I have done some minor edits, and I have done a lot of world building for this story. I am writing slowly. After November, I admit to having done the inelegant face-plant directly into a pile of ....
... I'll let you imagine just what I fell into.
This story is my love child. It has been hard for me to write, however. I have strayed outside of my normal comfort zone and have not only pursued an epic, but I have pursued a story where people die. I have pursued a story that delves into grief, joy and difficulties. I have pursued a tale where a man must give up the things that he loves in the hopes of protecting them and giving them a future, only to find out that those hopes and those sacrifices meant nothing in the end.
I pursue a tale where men and women struggle for things that they believe in for the sake of people other than themselves. I pursue a tale where these same people then sacrifice those things they have fought so hard and long for in hopes of doing something purely for themselves.
This is a tale about building a future through a shroud of tragedy. It is a dark epic that finds glimmers of light in the oddest of places.
It is action and adventure paired with a little romance. And lust. (What is a good story without at least a little bit of lust, after all?)
I fell off the bandwagon on this story for a few reasons. As I mentioned before, it is difficult to write. I do not like writing of the deaths of people, even fictional. I have always been a fan of those stories where many people somehow manage to survive against all odds.
This time, I sacrificed those people. I let people die as is their fate. If someone is struck through the heart with an arrow, I allow them to bleed and become a statistic.
I have let main characters survive and die as necessary. After all, these people are but human, and humans are fragile.
So, I admit, I did get a keen sense of pleasure from killing off the random villages and describing their fates. There was something thrilling about the process. Also, there was something gleeful about making some of my friends squirm as I discomforted them.
I love a good, dark epic fantasy. So, this is my journey to write one. But I fell off! Woe is me.
Project Two: Ten Years Later (Tentatively titled: Darkest before the Dawn)
Yep. I revisited the world of the epic fantasy ten years later, on a different side of the continent that the main story takes place. Characters from the epic reappear. Ones who have not yet been introduced earn their keep. Ground work on "What Happened After?" is set into place. A few major players from the epic have minor roles, but are not the stars.
The star of this book is someone who does play a major role in the epic. However, she is not a major character, nor does she have a long term role. Her story did not begin until after she died and became a witch.
Er.. what?
In my world, in order to become a witch, you must first suffer fatal injuries. In a sense, it is a divine intervention of sorts. The powers of a witch are powers of nature, and a tie with nature that can only be completed once she (or he) has experienced all aspects of life. Including death.
If the person who dies is to be a witch, then he or she survives the injuries after walking through the shadows of death, of a sort. It is those "I have seen the light in the tunnel and somehow survived" type of people, who by all rights should have died. More people with the power to become a witch die than actually become a witch. It takes someone - or something - with a lot of dedication to keep one of these people from dying completely.
In this character's case, it was a bit of both.
This story is also a dark tale, at least at first. However, the main point of this story is a story of hope. It is the story of someone who has lost it all and has somehow survived despite that fact and has a glorious chance to take it all back. With an indominable spirit and a desire for vengeance, this witch goes on to not only serve justice, but to reclaim everything that she has lost.
It also touches into grief and healing, but is mostly a feel-good story about someone who does overcome those odds.
This novel was how I picked myself up off of the ground.
How I stood back up
After NaNoWriMo '09 ended, I think I wrote maybe 1,000 words a week total. Of which I deleted more words than I added. Very counterproductive, that. In furstration, I put it aside completely at the end of December, flailing in general. Who doesn't, sometimes?
I knew where I wanted to go with this story. I worked hard poking at it, but the inspiration that is still with me was having trouble coming to the surface. It is a form of writer's block, but somewhat different. I had the entire story, I knew what I needed to write, I knew what was happening in the scene. I just could not get myself to type the words onto the computer.
When coupled with a general sense of failure, this can result in tragedy for a writer. And the inability to put words to the page.
So, I asked my husband one day to buy me some writing journal or another. I wanted to jot down some story idea or another that was rattling in my brain.
He came out of the store with a pack of four 16 sheet journals.
Truly, these were the bestestestest things I have ever laid my eyes on. I squealed. There is a yellow, a blue, a green and a pink journal in each pack.
My creative juices had a collective freak fit and went into a state of catatonic shock. Who ever would have thought something so simple as a 16 sheet writing journal could make such a difference?
Armed with these journals, I began to write random stories. I had two false starts before I found project #2 kicking around in my skull.
The first 24 hours resulted in 6,400 handwritten words.
By the weekend, I had 12,800 and had the starts to a story I was really satisfied with.
After the shine wore off a bit, I found myself right back to where I had left off: saddened, discouraged and thinking I would never get a project properly finished, edited and out the door.
I took a step back, blogged a bit to motivate myself, and glared at my computer.
Then, I fell onto the solution of my problem.
Belief.
For one critical moment, I believed I could do this. I just had to figure out how. So, I made this expression at my computer and my writing paper: >:|
Project One is my dream novel(s). It is the story I wish to publish and share with the world. I had reached that precipice and stared into the abyss. The abyss stared back and mocked me.
No one is going to help pick you up when you fall. You must do it on your own. I realized this and started trying to find out just how to do it. I sat on my rump and reflected and found that I still had that critical belief in myself. It had just gone into hiding into some dark, dusty corner. It was a skeleton in my closet.
Just to repeat this: No one is going to help pick you up when you fall.
People will say kind things and try to help, but only you can help you get back up at the end of the day.
This is kind of painful to write about. And embarrassing. But, I am human, so there we have it.
Again, just in case the first two times weren't opinionated and stubborn enough:
If you want to be a writer, stop relying on other people to pick you up and start relying on you. People, like me, will tell you kind words or mean ones trying to motivate you. But at the end of the day, when you fall in the mud, you need to believe that you can stand back up. An agent may love your story, an editor may shower you with praise. A publication house may pick up your story. However, none of this will ever happen if you do not believe that you can make it happen.
Now, onto the next stage of recovery:
Remembering to Write
Life gets in the way. Some of the time, I just forgot to fit writing into my day. I got distracted by shiny objects or by how warm and comfortable my bed really was and how much I enjoyed sleeping.
I cannot tell you how to remember to write each day! I fail at it miserably enough. (I am one week in of non interrupted writing. I feel like I'm succeeding at rehab.)
One tip I can suggest: Never ever take a day off completely. Write one sentence at a minimum. Once I fail to do that, it is sometimes a month before I pick up my pen again, which is totally unacceptable if I wish to become a professional author, as I do wish to do.
Finally, making progress!
Once you have gotten back up, it is easier to stay on the horse than to get back on after you have fallen. Train yourself not to give up. Once you do, you have to go back and find those shreds of belief and motivate yourself. This is hard. Oh, is it ever hard. But if you sit there and tell yourself that you can do it AND you actually do it, good things will happen.
Oh, yes. Good things will happen.
Believe. Remember to Write. Make it Happen.
Three very simple things that are extremely difficult to do. But, I stand by it. Hindsight is rather good for me, and each time I have fallen off, this is exactly how I ended up getting back up on the saddle and riding off towards that gorgeous sunset.
Now, as soon as I submit this and drink some tea to soothe my frayed nerves, I will exceed that shiny 61,661 word count. I want 75,000 by Monday, and they will not write themselves down.
By Friday, I want 85,000.
Two weeks from now, I want 100,000.
Can I do it?
I don't know. But I'm back up on the saddle, and I refuse to fall just yet. If I do, I will get back up.
But, I can thank four little 16 sheet writing journals and Project Two for helping me get the courage to resume on Project One. I will continue to write Project Two as a reward, but I have rededicated my focus back onto Project One where it properly belongs.
I would like to note that I had five spelling mistakes in this entire entry. For writing at 5-6 AM, not bad!
Also, a piece of advice before I find some fancy schmancy quotes to share: Do not forget to take your tea bag out of your water. It leaves unpleasant surprises an hour later.
Quotes on Motivation, Inspiration and anything else I feel interesting at this hour:
I write this blog with no intent to profit or benefit from it beyond having taken the journey doing it. As you've probably noticed, I have not added ads to the blog, nor will I ever. I do not even have a donation button. So, that anyone has taken the time to respond to this blog at all is extremely valuable to me. I hope that you continue to enjoy and make use of the things I have learned.
In addition to this, I would like to point out -- once again -- that these are my opinions. I try to support my opinion with the opinions of other writers. Sometimes, I even find some facts out there on the internet! Please do not swallow every word I say with blind trust. I want every person who reads this blog to reach out and come to their own conclusions. If it happens to be inline with mine, that is wonderful.
Now, onto the real subject.
Something I hear about frequently is that a writer friend of mine has abandoned writing or has not picked up their pen in months. Some made the long haul for Nanowrimo and have since jumped off of the bandwagon. In some cases, they face-planted directly into a mud puddle. This often just adds insult to injury.
It causes a bit of pain to realize that I too have suffered from this syndrome. I think all writers do from time to time.
I have some insights that I have developed, oddly enough, without much influence from others. Writing is a very personal journey. For me, even more so. I'm fairly willing to hand out copies of my work to people who want to read if I have any trust in them whatsoever. However, until the moment I dedicated myself to posting to this blog as I became inspired to, I had not shared many of the details of the actual journey itself.
This post, I warn you now, is extremely personal for me. Because of this, I will be opinionated, stubborn and sometimes surly. I may even sound grumpy. (That may be due to the fact that it is 5:19 AM and I am looking at a draft with 61,661 words and I don't want to type a word because I really enjoy the look of that word count.)
Yes, I am procrastinating.
In order for this post to make sense, I will have to tell you a bit about two projects I am working on. This is relevant, because this is what I had to do to dig myself out of the latest hole I have buried myself in.
I will also warn you that this post meanders in all sorts of directions. If you're looking for the nice, neat and tidy posts you are used to. . . look away. Quickly. This is the union of a pig sty with chaos. This may sound angsty as well. In a way, it is. Emotions tend to be angsty things, and these are some of the darker emotions of writing.
The Projects!
Project One: My epic fantasy series. (As of yet, Untitled)
This is the novel series that I started with NaNoWriMo '09. I have 61,661 words to it at the moment. I have done some drafting, I have done some minor edits, and I have done a lot of world building for this story. I am writing slowly. After November, I admit to having done the inelegant face-plant directly into a pile of ....
... I'll let you imagine just what I fell into.
This story is my love child. It has been hard for me to write, however. I have strayed outside of my normal comfort zone and have not only pursued an epic, but I have pursued a story where people die. I have pursued a story that delves into grief, joy and difficulties. I have pursued a tale where a man must give up the things that he loves in the hopes of protecting them and giving them a future, only to find out that those hopes and those sacrifices meant nothing in the end.
I pursue a tale where men and women struggle for things that they believe in for the sake of people other than themselves. I pursue a tale where these same people then sacrifice those things they have fought so hard and long for in hopes of doing something purely for themselves.
This is a tale about building a future through a shroud of tragedy. It is a dark epic that finds glimmers of light in the oddest of places.
It is action and adventure paired with a little romance. And lust. (What is a good story without at least a little bit of lust, after all?)
I fell off the bandwagon on this story for a few reasons. As I mentioned before, it is difficult to write. I do not like writing of the deaths of people, even fictional. I have always been a fan of those stories where many people somehow manage to survive against all odds.
This time, I sacrificed those people. I let people die as is their fate. If someone is struck through the heart with an arrow, I allow them to bleed and become a statistic.
I have let main characters survive and die as necessary. After all, these people are but human, and humans are fragile.
So, I admit, I did get a keen sense of pleasure from killing off the random villages and describing their fates. There was something thrilling about the process. Also, there was something gleeful about making some of my friends squirm as I discomforted them.
I love a good, dark epic fantasy. So, this is my journey to write one. But I fell off! Woe is me.
Project Two: Ten Years Later (Tentatively titled: Darkest before the Dawn)
Yep. I revisited the world of the epic fantasy ten years later, on a different side of the continent that the main story takes place. Characters from the epic reappear. Ones who have not yet been introduced earn their keep. Ground work on "What Happened After?" is set into place. A few major players from the epic have minor roles, but are not the stars.
The star of this book is someone who does play a major role in the epic. However, she is not a major character, nor does she have a long term role. Her story did not begin until after she died and became a witch.
Er.. what?
In my world, in order to become a witch, you must first suffer fatal injuries. In a sense, it is a divine intervention of sorts. The powers of a witch are powers of nature, and a tie with nature that can only be completed once she (or he) has experienced all aspects of life. Including death.
If the person who dies is to be a witch, then he or she survives the injuries after walking through the shadows of death, of a sort. It is those "I have seen the light in the tunnel and somehow survived" type of people, who by all rights should have died. More people with the power to become a witch die than actually become a witch. It takes someone - or something - with a lot of dedication to keep one of these people from dying completely.
In this character's case, it was a bit of both.
This story is also a dark tale, at least at first. However, the main point of this story is a story of hope. It is the story of someone who has lost it all and has somehow survived despite that fact and has a glorious chance to take it all back. With an indominable spirit and a desire for vengeance, this witch goes on to not only serve justice, but to reclaim everything that she has lost.
It also touches into grief and healing, but is mostly a feel-good story about someone who does overcome those odds.
This novel was how I picked myself up off of the ground.
How I stood back up
After NaNoWriMo '09 ended, I think I wrote maybe 1,000 words a week total. Of which I deleted more words than I added. Very counterproductive, that. In furstration, I put it aside completely at the end of December, flailing in general. Who doesn't, sometimes?
I knew where I wanted to go with this story. I worked hard poking at it, but the inspiration that is still with me was having trouble coming to the surface. It is a form of writer's block, but somewhat different. I had the entire story, I knew what I needed to write, I knew what was happening in the scene. I just could not get myself to type the words onto the computer.
When coupled with a general sense of failure, this can result in tragedy for a writer. And the inability to put words to the page.
So, I asked my husband one day to buy me some writing journal or another. I wanted to jot down some story idea or another that was rattling in my brain.
He came out of the store with a pack of four 16 sheet journals.
Truly, these were the bestestestest things I have ever laid my eyes on. I squealed. There is a yellow, a blue, a green and a pink journal in each pack.
My creative juices had a collective freak fit and went into a state of catatonic shock. Who ever would have thought something so simple as a 16 sheet writing journal could make such a difference?
Armed with these journals, I began to write random stories. I had two false starts before I found project #2 kicking around in my skull.
The first 24 hours resulted in 6,400 handwritten words.
By the weekend, I had 12,800 and had the starts to a story I was really satisfied with.
After the shine wore off a bit, I found myself right back to where I had left off: saddened, discouraged and thinking I would never get a project properly finished, edited and out the door.
I took a step back, blogged a bit to motivate myself, and glared at my computer.
Then, I fell onto the solution of my problem.
Belief.
For one critical moment, I believed I could do this. I just had to figure out how. So, I made this expression at my computer and my writing paper: >:|
Project One is my dream novel(s). It is the story I wish to publish and share with the world. I had reached that precipice and stared into the abyss. The abyss stared back and mocked me.
No one is going to help pick you up when you fall. You must do it on your own. I realized this and started trying to find out just how to do it. I sat on my rump and reflected and found that I still had that critical belief in myself. It had just gone into hiding into some dark, dusty corner. It was a skeleton in my closet.
Just to repeat this: No one is going to help pick you up when you fall.
People will say kind things and try to help, but only you can help you get back up at the end of the day.
This is kind of painful to write about. And embarrassing. But, I am human, so there we have it.
Again, just in case the first two times weren't opinionated and stubborn enough:
If you want to be a writer, stop relying on other people to pick you up and start relying on you. People, like me, will tell you kind words or mean ones trying to motivate you. But at the end of the day, when you fall in the mud, you need to believe that you can stand back up. An agent may love your story, an editor may shower you with praise. A publication house may pick up your story. However, none of this will ever happen if you do not believe that you can make it happen.
Now, onto the next stage of recovery:
Remembering to Write
Life gets in the way. Some of the time, I just forgot to fit writing into my day. I got distracted by shiny objects or by how warm and comfortable my bed really was and how much I enjoyed sleeping.
I cannot tell you how to remember to write each day! I fail at it miserably enough. (I am one week in of non interrupted writing. I feel like I'm succeeding at rehab.)
One tip I can suggest: Never ever take a day off completely. Write one sentence at a minimum. Once I fail to do that, it is sometimes a month before I pick up my pen again, which is totally unacceptable if I wish to become a professional author, as I do wish to do.
Finally, making progress!
Once you have gotten back up, it is easier to stay on the horse than to get back on after you have fallen. Train yourself not to give up. Once you do, you have to go back and find those shreds of belief and motivate yourself. This is hard. Oh, is it ever hard. But if you sit there and tell yourself that you can do it AND you actually do it, good things will happen.
Oh, yes. Good things will happen.
Believe. Remember to Write. Make it Happen.
Three very simple things that are extremely difficult to do. But, I stand by it. Hindsight is rather good for me, and each time I have fallen off, this is exactly how I ended up getting back up on the saddle and riding off towards that gorgeous sunset.
Now, as soon as I submit this and drink some tea to soothe my frayed nerves, I will exceed that shiny 61,661 word count. I want 75,000 by Monday, and they will not write themselves down.
By Friday, I want 85,000.
Two weeks from now, I want 100,000.
Can I do it?
I don't know. But I'm back up on the saddle, and I refuse to fall just yet. If I do, I will get back up.
But, I can thank four little 16 sheet writing journals and Project Two for helping me get the courage to resume on Project One. I will continue to write Project Two as a reward, but I have rededicated my focus back onto Project One where it properly belongs.
I would like to note that I had five spelling mistakes in this entire entry. For writing at 5-6 AM, not bad!
Also, a piece of advice before I find some fancy schmancy quotes to share: Do not forget to take your tea bag out of your water. It leaves unpleasant surprises an hour later.
Quotes on Motivation, Inspiration and anything else I feel interesting at this hour:
- Dreams are extremely important. You can’t do it unless you imagine it. – George Lucas
- A man is not old until regrets take the place of dreams. - John Barrymore
- The man who goes farthest is generally the one who is willing to do and dare. The sure-thing boat never gets far from shore. - Dale Carnegie
- Strength does not come from physical capacity. It comes from an indomitable will. - Mahatma Gandhi
- The world is full of willing people, some willing to work, the rest willing to let them. - Robert Frost
- The difference between the impossible and the possible lies in a person's determination. - Tommy Lasorda
- The price of success is hard work, dedication to the job at hand, and the determination that whether we win or lose, we have applied the best of ourselves to the task at hand. - Vince Lombardi
- One’s best success comes after his greatest disappointments. - Henry Ward Beecher
- Don’t be afraid to take a big step if one is indicated. You can’t cross a chasm in two small jumps. - David Lloyd George
- A man's doubts and fears are his worst enemies. – William Wrigley Jr.
- Failures are divided into two classes - those who thought and never did, and those who did and never thought. - John Charles Salak
Labels:
fantasy,
nanowrimo,
novels,
publication,
publishing,
science fiction,
short stories,
short story,
writing,
writing process
Monday, January 11, 2010
The Plotting and Revision Process
Greetings!
This post will be similar to my map post. This is from my personal experiences and will not link out to other people's works, as some of my other posts have done. However, as editing and revisions are an important part of the writing process, I thought I would lay out how I am editing my epic novel series, just in case it proves useful to you. Feel free to use my method if you desire -- that is why I am posting it after all.
An epic series, whether it is science fiction or fantasy, shares one thing in common with every other epic series: length and detail. While I have been drafting this series, I have noticed one thing: my brain simply needs assistance keeping all of the details in order. The first draft got the general idea of the story onto paper, developed my characters so I have an idea of their personalities, where they start and where they go, and ensure that I have a good idea of where I want the story to go.
The revision process is making all of these details coherent and stick together. This post will relate, in some ways, to the devious plot hole post.
However, instead of covering how the plot hole is found, this will cover how I fix them.
For this project, I am using word 2007. I have the full version of it, which is proving invaluable.
Coupled with word 2007, I am using One Note. One Note is a journal program that is bundled with Office 2007. It is nearly as invaluable as word 2007 is. I'm quite fond of it. Thank you, Microsoft, for making a product that has behaved itself fantastically. However, that doesn't stop me from making backups out of sheer paranoia.
Now that I have listed my tools for this, I will make one commentary: my husband is cheap and didn't buy me note cards, so I had to make due without. He told me I could waste all of the printer paper I wanted, though. I will probably print 'note cards' for some parts of this process. For now, I am just using One Note and seeing how it goes from there.
An epic fantasy novel has a few characteristics. It has many characters, many lands, many cultures and many events going on throughout the world. For the sake of demonstration, and because I recently read the books, I will use David Edding's Belgariad and the Alera Codex as examples of *why* I'm doing this as I have.
If you have not read either of these series, I strongly recommend it. The Alera Codex (Jim Butcher) is very, very entertaining. The Belgariad I consider a classic.
The first thing I will note about both of these series is the rich characters found in them. The Belgariad typically follows two points of view: Belgarion and Ce'Nedra. Others are thrown in, but you mostly see the world from these two young folks.
The Alera Codex is deeper. It follows many PoVs, ranging from Tavi , his mother, and a long range of supporting *and* main characters. My novel shares the Alera Codex's methodology and character range. I found that my epic just could not be done with only one or two points of view.
Either way is fine.
While the Belgariad does not go into more than two direct PoVs (seriously at any rate), you get to see many other characters on the rate. Where Eddings' excels is through his ability to stay true to his characters. They grow and change, but you never go "What the heck, this character would not do this!". He builds up to the important roles as much as necessary. The Alera Codex uses characters that are deeply shadowed in shades of gray. They are mysteries and you never know exactly what will happen next.
I am attempting a blend of these two styles.
So, in order to accomplish this, I have to take all of the ground work that I have done in my first draft and put it to words. When I drafted, I went in with nothing but a keyboard, a copy of word 2007, and determination to get it done. Thus, I started to write. I did make the error of not pausing to write down character information as I went. I was too eager to get the story onto paper.
So now I have a lot of extra work on my hands. I suggest you write this stuff down as you go. It will save you time. However, it is very useful for rereading your story for plot holes if you do not choose to write it down as you go. I'm still torn a bit on which way I prefer, so I do jump back and forth between the methods.
My first step was to open One Note and start laying out my journals. Currently, I have the following journals made. Please note that this is a work in process and I am by no means done the general plotting footwork of this novel.
Characters, To Do, Kingdoms, Char 1 Plot, Char 2 Plot, Char 3 Plot, Char 4 Plot, Villain Plot
I have removed the names of my characters, but Chars 1-4 are the main protags / antags. The villain plot is the general overview of the bad guys ploys -- this involves more than one or four individuals with different stories, but a more concise, cohesive force. This may be different for others, but my main protagonists are not very cohesive, at least from the start. Because of this, I have to weave their plots separately. If my good guys were more united (such as Mercedes Lackey's Valdemar Heralds) I may have just had an Antagonist Plot and a Protagonist plot. However, this is not the case with this specific series. I will be adding a general Protagonist Plot tab, but I will mostly be working with the specific char plot lines.
So, let us delve a little deeper into what I'm doing with these journals!
This is the major list of my characters. I have cp'd a small snippet of the type of things I'm including in this listing. As I write sections that introduce or name these characters, I write down at least the very basics about them.
This is a bare bone model for a character. The more advanced the character, the more in depth I will go with this. However, this is the minimum I will tend to use if I name a character. I use this as a basic template, then build it as needed. Things I include for more common characters are the clothes that they wear, their professions, etc. This is a very good start for me when it is a minor character. (All major characters also start it this sort of information.)
Let us go a little into the specifics. I try to be as clear as possible when I write out this information. I want to remember what I meant later. For example, build is purely physical, just to help me remember what they look like a bit. Obviously, every character has different needs, so it is up to you to decide what is best for your book.
I have a section in this journal for every named character, regardless of whether it is a protag or an antag.
This is the basic template that I am using for the plot points. This will help me get their overall plot written out. Each Plot Point # will become a section of its own. I may have several Plot Point #'s per a chapter, but each plot point # will only have one Main Plot Point. This is to help keep all of the threads of the plot organized. I may add another column to reference previous plot point numbers so I don't have to dig back as often. The second, third and fourth points are to make small notes of important things that occur based off of their importance. I may have three or four things listed under secondary points. The Importance is just how vital this point is for the success of the plot I want for the novel.
I will use variants of this for all of the character points *and* the villain points.
This is the basics of my structure. Once I have the plot points listed out, I may print out the One Notebook as my note cards, cut them out per plot point and use that to determine where things should happen.
I am chewing on whether or not to have a "date of event" column in my plot. This may be very useful keeping things in chronological order, but I am still uncertain if I will do this.
Now that you know how I structure my notes for revisions, I can begin the rewrite. This is the second draft, and may or may not use sections from the original. I have some sections that will remain mostly intact. However, a lot of the sections can use improvement. While I will keep the general idea of the passages, I will not necessarily keep the exact wording. However, some gems will remain in the final novel! I know some of my more powerful sections will be remaining with some revisions for the sake of consistency.
The second draft is about letting that editor come out and play. While I will be doing a lot of writing and rewriting and working, I will be picking apart every section to make certain that I do this correctly. Writing in this stage is slow. When I work, I expect 500 to 1,000 words per hour. This is rather slow compared to many others I know. However, unlike some events during the year, Quality trumps Quantity. However, time is precious. If you are serious about novel writing, you will remember this. Time is precious. Do not waste it.
Good luck with your writing, and I hope this proves of some use to you!
This post will be similar to my map post. This is from my personal experiences and will not link out to other people's works, as some of my other posts have done. However, as editing and revisions are an important part of the writing process, I thought I would lay out how I am editing my epic novel series, just in case it proves useful to you. Feel free to use my method if you desire -- that is why I am posting it after all.
An epic series, whether it is science fiction or fantasy, shares one thing in common with every other epic series: length and detail. While I have been drafting this series, I have noticed one thing: my brain simply needs assistance keeping all of the details in order. The first draft got the general idea of the story onto paper, developed my characters so I have an idea of their personalities, where they start and where they go, and ensure that I have a good idea of where I want the story to go.
The revision process is making all of these details coherent and stick together. This post will relate, in some ways, to the devious plot hole post.
However, instead of covering how the plot hole is found, this will cover how I fix them.
For this project, I am using word 2007. I have the full version of it, which is proving invaluable.
Coupled with word 2007, I am using One Note. One Note is a journal program that is bundled with Office 2007. It is nearly as invaluable as word 2007 is. I'm quite fond of it. Thank you, Microsoft, for making a product that has behaved itself fantastically. However, that doesn't stop me from making backups out of sheer paranoia.
Now that I have listed my tools for this, I will make one commentary: my husband is cheap and didn't buy me note cards, so I had to make due without. He told me I could waste all of the printer paper I wanted, though. I will probably print 'note cards' for some parts of this process. For now, I am just using One Note and seeing how it goes from there.
An epic fantasy novel has a few characteristics. It has many characters, many lands, many cultures and many events going on throughout the world. For the sake of demonstration, and because I recently read the books, I will use David Edding's Belgariad and the Alera Codex as examples of *why* I'm doing this as I have.
If you have not read either of these series, I strongly recommend it. The Alera Codex (Jim Butcher) is very, very entertaining. The Belgariad I consider a classic.
The first thing I will note about both of these series is the rich characters found in them. The Belgariad typically follows two points of view: Belgarion and Ce'Nedra. Others are thrown in, but you mostly see the world from these two young folks.
The Alera Codex is deeper. It follows many PoVs, ranging from Tavi , his mother, and a long range of supporting *and* main characters. My novel shares the Alera Codex's methodology and character range. I found that my epic just could not be done with only one or two points of view.
Either way is fine.
While the Belgariad does not go into more than two direct PoVs (seriously at any rate), you get to see many other characters on the rate. Where Eddings' excels is through his ability to stay true to his characters. They grow and change, but you never go "What the heck, this character would not do this!". He builds up to the important roles as much as necessary. The Alera Codex uses characters that are deeply shadowed in shades of gray. They are mysteries and you never know exactly what will happen next.
I am attempting a blend of these two styles.
So, in order to accomplish this, I have to take all of the ground work that I have done in my first draft and put it to words. When I drafted, I went in with nothing but a keyboard, a copy of word 2007, and determination to get it done. Thus, I started to write. I did make the error of not pausing to write down character information as I went. I was too eager to get the story onto paper.
So now I have a lot of extra work on my hands. I suggest you write this stuff down as you go. It will save you time. However, it is very useful for rereading your story for plot holes if you do not choose to write it down as you go. I'm still torn a bit on which way I prefer, so I do jump back and forth between the methods.
My first step was to open One Note and start laying out my journals. Currently, I have the following journals made. Please note that this is a work in process and I am by no means done the general plotting footwork of this novel.
Characters, To Do, Kingdoms, Char 1 Plot, Char 2 Plot, Char 3 Plot, Char 4 Plot, Villain Plot
I have removed the names of my characters, but Chars 1-4 are the main protags / antags. The villain plot is the general overview of the bad guys ploys -- this involves more than one or four individuals with different stories, but a more concise, cohesive force. This may be different for others, but my main protagonists are not very cohesive, at least from the start. Because of this, I have to weave their plots separately. If my good guys were more united (such as Mercedes Lackey's Valdemar Heralds) I may have just had an Antagonist Plot and a Protagonist plot. However, this is not the case with this specific series. I will be adding a general Protagonist Plot tab, but I will mostly be working with the specific char plot lines.
So, let us delve a little deeper into what I'm doing with these journals!
- Characters
This is the major list of my characters. I have cp'd a small snippet of the type of things I'm including in this listing. As I write sections that introduce or name these characters, I write down at least the very basics about them.
| Age | Gender | Hair | Eyes | Build |
| 24 | M | Pale | Blue | Tall/Muscular |
| Personality | Likes | Dislikes |
|
|
|
This is a bare bone model for a character. The more advanced the character, the more in depth I will go with this. However, this is the minimum I will tend to use if I name a character. I use this as a basic template, then build it as needed. Things I include for more common characters are the clothes that they wear, their professions, etc. This is a very good start for me when it is a minor character. (All major characters also start it this sort of information.)
Let us go a little into the specifics. I try to be as clear as possible when I write out this information. I want to remember what I meant later. For example, build is purely physical, just to help me remember what they look like a bit. Obviously, every character has different needs, so it is up to you to decide what is best for your book.
I have a section in this journal for every named character, regardless of whether it is a protag or an antag.
- To Do
- General To Do List
- Character Modifications
- Plot Hole Fixes
- Kingdoms
- Character Plot Points
| Plot Point # | Main Plot Point | Second Point | Third point | Fourth point | Importance |
This is the basic template that I am using for the plot points. This will help me get their overall plot written out. Each Plot Point # will become a section of its own. I may have several Plot Point #'s per a chapter, but each plot point # will only have one Main Plot Point. This is to help keep all of the threads of the plot organized. I may add another column to reference previous plot point numbers so I don't have to dig back as often. The second, third and fourth points are to make small notes of important things that occur based off of their importance. I may have three or four things listed under secondary points. The Importance is just how vital this point is for the success of the plot I want for the novel.
I will use variants of this for all of the character points *and* the villain points.
This is the basics of my structure. Once I have the plot points listed out, I may print out the One Notebook as my note cards, cut them out per plot point and use that to determine where things should happen.
I am chewing on whether or not to have a "date of event" column in my plot. This may be very useful keeping things in chronological order, but I am still uncertain if I will do this.
Now that you know how I structure my notes for revisions, I can begin the rewrite. This is the second draft, and may or may not use sections from the original. I have some sections that will remain mostly intact. However, a lot of the sections can use improvement. While I will keep the general idea of the passages, I will not necessarily keep the exact wording. However, some gems will remain in the final novel! I know some of my more powerful sections will be remaining with some revisions for the sake of consistency.
The second draft is about letting that editor come out and play. While I will be doing a lot of writing and rewriting and working, I will be picking apart every section to make certain that I do this correctly. Writing in this stage is slow. When I work, I expect 500 to 1,000 words per hour. This is rather slow compared to many others I know. However, unlike some events during the year, Quality trumps Quantity. However, time is precious. If you are serious about novel writing, you will remember this. Time is precious. Do not waste it.
Good luck with your writing, and I hope this proves of some use to you!
Labels:
editing,
fantasy,
novels,
plot,
plot hole,
plotline,
stereotypes,
writing,
writing process
Wednesday, January 6, 2010
The Art of Mapping
If you are writing an epic length novel of any genre, mapping is important. I don't know about the rest of you, but I find myself deluged in plot holes, consistancy errors and many other problems if I do not have maps.
So, I am going to share with you the efforts of the past day or two.
In order to create these maps, I used gimp 2 and a wacom tablet. This can be done with a mouse or with tracing paper and pencil. Regular paper won't work as well due to the fact I try to make 'layered' maps -- if you're really willing to splurge, you can use see through drafting paper. These *can* be done on printer paper, but it is a lot more work.
Before I start showing you the maps, please note that these are a work in progress. I'm not finished with them by any means. However, I have enough of a base to use as a guide for how I make maps.
With my current novel series, I am using a single continent and a set of islands. As this is the scope of my novel, this is all I am mapping for now. Eventually, I will add a world map. If you have a lot of sea trade, you may need your world map immediately. However, most of my novels take place midland, so the sea trade aspects of my world aren't necessary for my novel.
The first step I use to generate a map is to draw the landmasses.
Thus, Map 1 is born. This will become the base for the rest of my maps.
Map 2 is the kingdoms. I will use this to colour in political regions, economic regions, religious regions, territories of influence, etc. This map is uncoloured.
Map 3 is the kingdoms map with colour fills.
Map 4 is the religious regions. This world has broad areas of influence of primary religions.
Map 5 is the general geographic lay of the land. This elevation map is used to help me determine what resources would be found where. This is a significant map, as it really helps determine my trades. I view the economy as a very important part of a world setting.
Map 6 is an elevation map with -major- rivers. This does not include every creek in existance. These are the major waterways in the land, as well as notable lakes.
Map 7 is the elevation and river map with the coloured kingdom maps + the outline overtop. This lets me get a general view of where the kingdoms are situated in accordance to the land and terrain types.
Map 8 is one of the hardest maps to generate. This is a village / town / city map of one of the kingdoms and surrounding regions. This map is no where near done. However, there are a few interesting things to note here. First, I have laid out the route that one set of characters takes. Squares that are a yellow orange are visited locations. These are locations I need to generate note sheets for. I have done roads for locations on the route. Blue Xs are major cities, red xs are larger towns, black small x's are villages. Green squares around Blue Xs designate largest city in the kingdom, and typically where the ruler resides. Some kingdoms have several ruling parties, so each city with these parties are labeled with the green square. As you can tell, this map hasn't been cleaned up yet -- but I can see where the rivers are at, as well as the country borders. This area doesn't have any elevated major locations, so you can't see the elevations. If it was in a region with elevations, you would see those markings as well.
For each kingdom, I need to make a repeat of Map 8. This is extremely time consuming. Other maps I am planning on adding are resource maps. These will go with elevation / river maps, and denote things like trade routes.
How every person maps is different -- this is just my method of doing it.
Now that you have seen the maps, I will go into a little detail of how they are made. You CAN do all of this by mouse if you are patient, and gimp 2 is free. (See gimp.org for a copy of the program I use.)
Step one:
Draw your continent. The more rough around the edges, the better. Shorelines aren't neat and perfect, so there is no need for perfect circles. Because of this, mouse work is totally acceptable. I find a wacom or other pointer device useful when drawing the elevation and river maps.. but, once again, it can be done with a mouse.
When you draw your continent or world, you should do this on a transparent layer above your background. You want your background to be a plain white background with nothing on it. This will let you adjust your maps as needed. So, add a transparent layer and draw your lines on that.
Once you have your continent, lay out your kingdoms on a -duplicated- layer of your continent map. You want the edges of your continent as a part of your kingdoms. This will make future steps easier. Draw your kingdoms as necessary.
Next, make a duplicated copy of your kingdoms layer. You can do your colour fills on here. I set my transparency at 30% or so when I fill. This just tones the layer so it can be used beneath things like your elevation maps.
Now, go back and duplicate the NON coloured version of your kingdoms layer. Move this layer ABOVE your coloured layer. This will restore your nice dark lines for visibility. Duplicate it again.
On the second duplication, colour in sections as you desire for religious factions, political factions, or whatever factions you like. You can repeat this as many times as you like.. just duplicate your kingdoms layer as needed.
To do your elevation map, you will need to go back to your continent only layer. Duplicate this and move it to the top. Now is a good time to HIDE your previous layers. Hiding is done by clicking the eyeballs in your layers in gimp 2. Don't worry, just clicking that spot again will bring them back. You can adjust your maps accordingly.
When I did my elevation maps, I determined where I wanted mountains. I used series or 4-6 elevations to represent mountains. The first elevation ring is low hills.. then higher hills.. then we're into foot hills and mountains. The basic non ringed areas are flat lands, slightly rolling hills and plains. The more rings, the more detailed your elevations. I coloured light for low elevations to dark for high elevations. Make a duplicate of your elevations map before you colour it in.
Rivers are done in the same way as elevations, except in blue. You may want to adjust your elevations (like I did in the northern section) based off of location of some major rivers.
Making the kingdom map is the hardest.
First, you need to use a selector tool to select the kingdom and some areas around it. hit control-c to copy. Go to File -> Create -> from clipboard
This will create a small file the size of your copy pasted section. Now, go to Image -> Scale Image.
Blow it up. You will have larger lines.
I work in 1600x1400 resolution typically.
Then you can work on your detailed maps. I use the same theories with multiple layers for my blown up maps.
That is how I do my mapping. Enjoy! I hope this is useful
So, I am going to share with you the efforts of the past day or two.
In order to create these maps, I used gimp 2 and a wacom tablet. This can be done with a mouse or with tracing paper and pencil. Regular paper won't work as well due to the fact I try to make 'layered' maps -- if you're really willing to splurge, you can use see through drafting paper. These *can* be done on printer paper, but it is a lot more work.
Before I start showing you the maps, please note that these are a work in progress. I'm not finished with them by any means. However, I have enough of a base to use as a guide for how I make maps.
With my current novel series, I am using a single continent and a set of islands. As this is the scope of my novel, this is all I am mapping for now. Eventually, I will add a world map. If you have a lot of sea trade, you may need your world map immediately. However, most of my novels take place midland, so the sea trade aspects of my world aren't necessary for my novel.
The first step I use to generate a map is to draw the landmasses.
Thus, Map 1 is born. This will become the base for the rest of my maps.
Map 2 is the kingdoms. I will use this to colour in political regions, economic regions, religious regions, territories of influence, etc. This map is uncoloured.
Map 3 is the kingdoms map with colour fills.
Map 4 is the religious regions. This world has broad areas of influence of primary religions.
Map 5 is the general geographic lay of the land. This elevation map is used to help me determine what resources would be found where. This is a significant map, as it really helps determine my trades. I view the economy as a very important part of a world setting.
Map 6 is an elevation map with -major- rivers. This does not include every creek in existance. These are the major waterways in the land, as well as notable lakes.
Map 7 is the elevation and river map with the coloured kingdom maps + the outline overtop. This lets me get a general view of where the kingdoms are situated in accordance to the land and terrain types.
Map 8 is one of the hardest maps to generate. This is a village / town / city map of one of the kingdoms and surrounding regions. This map is no where near done. However, there are a few interesting things to note here. First, I have laid out the route that one set of characters takes. Squares that are a yellow orange are visited locations. These are locations I need to generate note sheets for. I have done roads for locations on the route. Blue Xs are major cities, red xs are larger towns, black small x's are villages. Green squares around Blue Xs designate largest city in the kingdom, and typically where the ruler resides. Some kingdoms have several ruling parties, so each city with these parties are labeled with the green square. As you can tell, this map hasn't been cleaned up yet -- but I can see where the rivers are at, as well as the country borders. This area doesn't have any elevated major locations, so you can't see the elevations. If it was in a region with elevations, you would see those markings as well.
For each kingdom, I need to make a repeat of Map 8. This is extremely time consuming. Other maps I am planning on adding are resource maps. These will go with elevation / river maps, and denote things like trade routes.
How every person maps is different -- this is just my method of doing it.
Now that you have seen the maps, I will go into a little detail of how they are made. You CAN do all of this by mouse if you are patient, and gimp 2 is free. (See gimp.org for a copy of the program I use.)
Step one:
Draw your continent. The more rough around the edges, the better. Shorelines aren't neat and perfect, so there is no need for perfect circles. Because of this, mouse work is totally acceptable. I find a wacom or other pointer device useful when drawing the elevation and river maps.. but, once again, it can be done with a mouse.
When you draw your continent or world, you should do this on a transparent layer above your background. You want your background to be a plain white background with nothing on it. This will let you adjust your maps as needed. So, add a transparent layer and draw your lines on that.
Once you have your continent, lay out your kingdoms on a -duplicated- layer of your continent map. You want the edges of your continent as a part of your kingdoms. This will make future steps easier. Draw your kingdoms as necessary.
Next, make a duplicated copy of your kingdoms layer. You can do your colour fills on here. I set my transparency at 30% or so when I fill. This just tones the layer so it can be used beneath things like your elevation maps.
Now, go back and duplicate the NON coloured version of your kingdoms layer. Move this layer ABOVE your coloured layer. This will restore your nice dark lines for visibility. Duplicate it again.
On the second duplication, colour in sections as you desire for religious factions, political factions, or whatever factions you like. You can repeat this as many times as you like.. just duplicate your kingdoms layer as needed.
To do your elevation map, you will need to go back to your continent only layer. Duplicate this and move it to the top. Now is a good time to HIDE your previous layers. Hiding is done by clicking the eyeballs in your layers in gimp 2. Don't worry, just clicking that spot again will bring them back. You can adjust your maps accordingly.
When I did my elevation maps, I determined where I wanted mountains. I used series or 4-6 elevations to represent mountains. The first elevation ring is low hills.. then higher hills.. then we're into foot hills and mountains. The basic non ringed areas are flat lands, slightly rolling hills and plains. The more rings, the more detailed your elevations. I coloured light for low elevations to dark for high elevations. Make a duplicate of your elevations map before you colour it in.
Rivers are done in the same way as elevations, except in blue. You may want to adjust your elevations (like I did in the northern section) based off of location of some major rivers.
Making the kingdom map is the hardest.
First, you need to use a selector tool to select the kingdom and some areas around it. hit control-c to copy. Go to File -> Create -> from clipboard
This will create a small file the size of your copy pasted section. Now, go to Image -> Scale Image.
Blow it up. You will have larger lines.
I work in 1600x1400 resolution typically.
Then you can work on your detailed maps. I use the same theories with multiple layers for my blown up maps.
That is how I do my mapping. Enjoy! I hope this is useful
Tuesday, January 5, 2010
The Stereotypes and Cliches of Fantasy Writing
First, I'd like to thank Ian T. Healy (spelled correctly this time..) for the subject of today's blog post. His original post is as follows: @rebeccablain "Fantasy: more than dark elves, demons, and magic"
There is so much more to this subject than just dark elves, demon and magic... so I thought it would be a good time to do the post on the whole lot of them.
Let us first be honest with ourselves. It is very difficult to write a 100% original fantasy piece. With thousands of fantasy novels on the shelves, many of the ideas held within those volumes are twists on cliches or stereotypes of some sort until they are no longer cliche or stereotypical.
However, there are a lot of writers who stick with the cliche / stereotype. This is a shame, but it is not really avoidable. After all, you must border on true genius in order to totally escape having these elements in your novels.
With that said, I will start by regurgitating a very insightful post from a short story publisher of the science fiction and fantasy genres. If you are not aware of this publisher, you should be. Allow me to introduce you to Clarkesworld Magazine. The below is an except from their submissions page. This content is a direct copy paste and used for educational purposes. It in no fashion belongs to me. I only wish I were this brilliant.
Let us go through this list and pursue just why these are stereotypical, cliche, or hard to sell.
Reason: Well, first, anything timid or meek isn't really a challenge. Second, give us a better villain, something more interesting, please! Granted, this is just my interpretation, but I wouldn't be interested in reading this.
I have done a few of them... you can figure out the rest.
Dark Elves, Dragons and Dungeons, Oh my!
Novel or short story writing is not without entering into the world of stereotypes and cliches. I have stated this before, I will state it again in the future, I am certain. What will determine whether or not you are a good writer is what you do with the stereotypes and cliches you come up with.
There is nothing stating that you cannot use a cliche or stereotype. However, in order to succeed, it is up to you to make certain that you somehow twist it so that it becomes something new. Making something unique is truly a difficult task. It is very difficult, as a writer, to separate yourself from the things that inspire you. Writers who read and enjoy a certain series will often pick up aspects of that series in their own writing. It is so very common. The key is that you catch yourself doing it and transform trash into gold. Until you make it your own, those elements are trash. Just accept that, it will make you a better writer in the long run.
Is there more to fantasy beyond the stereotypes? Of course there is. Make your Dark Elves distinct by stepping away from the normal evil elves and go into a world where these elves separated from their lighter skinned brethren for a good purpose. Have them just be a genetic mutation and no different than their lighter counterparts. Get rid of the lighter counterparts altogether. And for the love of all that is pure, don't make them look and act like a cookie cutter. Make them dark skinned humans with an ear mutation. Do something to make them different than opening a Dungeon Master's Guide and reading about it.
Dragons? There are lots you can do with dragons. The best concept I've heard for a dragon? Make them stupid and dislike hoarding things. That will make people stop long enough to go "What the heck is this?"
The instant you make your reader ask questions is the moment that you are stepping away from the stereotype. Fantasy need not be cookie cutter. If you find your concept in another book, add or take away until your concept becomes unique. Then take it and make it your own. Only then will you surpass the cliche.
I cannot give you a template on making sure your races and people are not stereotypical. That is something personal you have to conquer on your own. However, we have all dealt with it. If you find a truly unique concept, work with it. It may just go somewhere really pleasant.
There is so much more to this subject than just dark elves, demon and magic... so I thought it would be a good time to do the post on the whole lot of them.
Let us first be honest with ourselves. It is very difficult to write a 100% original fantasy piece. With thousands of fantasy novels on the shelves, many of the ideas held within those volumes are twists on cliches or stereotypes of some sort until they are no longer cliche or stereotypical.
However, there are a lot of writers who stick with the cliche / stereotype. This is a shame, but it is not really avoidable. After all, you must border on true genius in order to totally escape having these elements in your novels.
With that said, I will start by regurgitating a very insightful post from a short story publisher of the science fiction and fantasy genres. If you are not aware of this publisher, you should be. Allow me to introduce you to Clarkesworld Magazine. The below is an except from their submissions page. This content is a direct copy paste and used for educational purposes. It in no fashion belongs to me. I only wish I were this brilliant.
Though no particular setting, theme, or plot is anathema to us, the following are likely hard sells:
- stories in which a milquetoast civilian government is depicted as the sole obstacle to either catching some depraved criminal or to an uncomplicated military victory
- stories in which the words "thou" or "thine" appear
- talking cats
- talking swords
- stories where the climax is dependent on the spilling of intestines
- stories where FTL travel is as easy as is it on television shows or movies
- time travel too
- stories that depend on some vestigial belief in Judeo-Christian mythology in order to be frightening (i.e., Cain and Abel are vampires, the End Times are a' comin', Communion wine turns to Christ's literal blood and it's HIV positive, Satan's gonna getcha, etc.)
- stories about rapist-murderer-cannibals
- stories about young kids playing in some field and discovering ANYTHING. (a body, an alien craft, Excalibur, ANYTHING).
- stories about the stuff we all read in Scientific American three months ago
- stories where the Republicans, or Democrats, or Libertarians, or the Spartacist League, etc. take over the world and either save or ruin it
- your AD&D game
- "funny" stories that depend on, or even include, puns
- sexy vampires, wanton werewolves, or lusty pirates
- zombies or zombie-wannabes
- stories originally intended for someone's upcoming theme anthology or issue
- stories where the protagonist is either widely despised or widely admired simply because he or she is just so smart and/or strange
- stories that take place within an artsy-fartsy bohemia as written by an author who has clearly never experienced one
- your trunk stories
Let us go through this list and pursue just why these are stereotypical, cliche, or hard to sell.
- stories in which a milquetoast civilian government is depicted as the sole obstacle to either catching some depraved criminal or to an uncomplicated military victory
Reason: Well, first, anything timid or meek isn't really a challenge. Second, give us a better villain, something more interesting, please! Granted, this is just my interpretation, but I wouldn't be interested in reading this.
- stories in which the words "thou" or "thine" appear
- talking cat, talking swords, talking.. anything.
- stories where the climax is dependent on the spilling of intestines
- stories where FTL travel is as easy as is it on television shows or movies (time travel too)
- stories that depend on some vestigial belief in Judeo-Christian mythology in order to be frightening (i.e., Cain and Abel are vampires, the End Times are a' comin', Communion wine turns to Christ's literal blood and it's HIV positive, Satan's gonna getcha, etc.)
I have done a few of them... you can figure out the rest.
Dark Elves, Dragons and Dungeons, Oh my!
Novel or short story writing is not without entering into the world of stereotypes and cliches. I have stated this before, I will state it again in the future, I am certain. What will determine whether or not you are a good writer is what you do with the stereotypes and cliches you come up with.
There is nothing stating that you cannot use a cliche or stereotype. However, in order to succeed, it is up to you to make certain that you somehow twist it so that it becomes something new. Making something unique is truly a difficult task. It is very difficult, as a writer, to separate yourself from the things that inspire you. Writers who read and enjoy a certain series will often pick up aspects of that series in their own writing. It is so very common. The key is that you catch yourself doing it and transform trash into gold. Until you make it your own, those elements are trash. Just accept that, it will make you a better writer in the long run.
Is there more to fantasy beyond the stereotypes? Of course there is. Make your Dark Elves distinct by stepping away from the normal evil elves and go into a world where these elves separated from their lighter skinned brethren for a good purpose. Have them just be a genetic mutation and no different than their lighter counterparts. Get rid of the lighter counterparts altogether. And for the love of all that is pure, don't make them look and act like a cookie cutter. Make them dark skinned humans with an ear mutation. Do something to make them different than opening a Dungeon Master's Guide and reading about it.
Dragons? There are lots you can do with dragons. The best concept I've heard for a dragon? Make them stupid and dislike hoarding things. That will make people stop long enough to go "What the heck is this?"
The instant you make your reader ask questions is the moment that you are stepping away from the stereotype. Fantasy need not be cookie cutter. If you find your concept in another book, add or take away until your concept becomes unique. Then take it and make it your own. Only then will you surpass the cliche.
I cannot give you a template on making sure your races and people are not stereotypical. That is something personal you have to conquer on your own. However, we have all dealt with it. If you find a truly unique concept, work with it. It may just go somewhere really pleasant.
Labels:
cliches,
fantasy,
novels,
plot,
plot hole,
plotline,
publication,
publishing,
science fiction,
short stories,
short story,
stereotypes,
writing,
writing process
Tuesday, December 8, 2009
The Plot Hole
Happy New Year, everyone! I apologize for the delay of this post. I was visiting family for the holidays and only returned recently. At least I can say I had a great time this year, and I managed to get a variety of fantastic photographs of roads in the winter. I like photographs of roads, and I like photographs of winter. Three hours of photographing roads in winter was highly enjoyable.
With that short side trip out of the way, onto the writing related subject!
---
Arguably, the plot is one of the most important parts of your novel. It is the whole point of the story. The plot determines what your characters need to do versus what reactions they have and *actually* do. It is the plot that is responsible for many headaches author's suffer over the course of their writing careers. With writing blocks, where authors cannot seem to form the next phase of the plot, coupled with the infamous plot hole, there are more downfalls than anything else when it comes to this subject.
The Plot Hole
What most people are concerned with is the plot hole. It is the most obvious form of writing problem and can stop new and experienced author alike dead in their tracks. The plot hole is many things. It is a show stopper, an annoyance, and something feared as people work on their stories. Below, you will find some of the common characteristics and symptoms of plot holes.
1: Inconsistancy.
At first, this is more of an error than an actual plot hole. However, it is not uncommon for inconsistancies in writing to bloom into a plot hole. Allow me to give you an example. Let us say that we have a story about a woman who has been kidnapped by three men because she is the daughter of a noble. So far, so good. However, let us take it a step further and have one of the men doing the kidnapping a noble -- of the same family. This is the potential for a plot hole. Right now, it isn't, but if the story develops so that the group is targetting all members of that noble family, you will need to justify just how that man came to be in that group. If not done correctly, it becomes a plot hole. If done properly, it is a plot device. More on plot devices later, however.
2: Developed Personalities turn into Plot Holes
One problem that many writers do not anticipate is the growth and development of their main characters. This often means that the story you originally came up with never comes to pass because your characters would not take an action required for it to do so. So, you end up writing a story with a certain ending in mind, but your character decides to take the north road instead of the south road. All of those loose ends that you were planning on wrapping up have a tendancy to become plot holes. This is ok. If your story has developed in this way, you can go back and close the holes later. However, you need to be aware of them come editing time.
3: You forgot about something
I'm guilty of this frequently. Editing is often a blend of fixing sentences, structure and all of those little things I have forgotten I had intended to do but never actually got around to doing! This can result in adding a lot more words than you anticipated, or cutting out a lot to remove the threads you were tossing around in your mind as you were writing and forgot about. Take heart, however. Even professional writers make this mistake. Having forgotten about something does not mean you cannot have a good book. The difference between a good writer and a 'bad' one is that the good one will either find a way to add that forgotten bit in later or make it so that the reader forgets about it as well. (After all, random 'what the hell?' moments happen in the real world as well...) A bad writer, or an experienced one, may end up sweating out the majority of their body weight over a small issue they had forgotten. A golden rule to remember is this: it is your book. You can fix it.
4: Ideas that evolve while you write.
Writing can be an extremely fun and creative process. When you come up with new ideas, these ideas evolve. This evolution can very easily lead to the plot hole. Most new writers -- and even experienced ones -- will allow the plot holes to form at this stage. First drafts are meant for this. However, if you are a writer who dislikes second drafts, this will cause you a significant number of problems.
Let us face the truth: there is little that you can do as a writer that does not have the potential to turn into a blazing plot hole that threatens to devour your writing. But, what can you do about it?
Let's find out.
Resolving Plot Holes
This is the second thing people think of when they are addressing a plot hole. Fixing a plot hole is important. A good book ties up as many loose strings as possible. When a series ends, you want a sense of closure. While a standalone or series is in the middle, closure is not as necessary. At the end of the book (or series), however, you want your readers to feel satisfied. Leaving plot holes can remove this feeling.
In order to resolve your plot holes, you must have a plot. If you have a plot hole and wish to resolve it, don't just resolve it right away. Stop now. This is not step two.
Identifying your Plot
Plot Holes exist because you have a plot. Isn't that fancy? However, resolving plot holes before you have outlined your entire novel can result in the creation of even more plot holes. Note cards, white boards or notes on paper -- no matter how you go about it, it is important that you identify all aspects of your plot. Only then can you determine how you can resolve a plot hole without adding a new plot hole to your story.
When you identify your plot and your apparent holes, you may even be able to add more depth to your novel. Sometimes plot holes are golden treasures in disguise. Consider what you can do with your plot hole before you pick up your shovel. Sometimes there are inconsistencies in the plot that need fixed, and sometimes there are just plots you did not pursue far enough. This is for you to decide.
Now you can go back and resolve whatever plot holes that you may have.
Here are a few sites that also cover the infamous plot hole:
Wikipedia's Entry on the Plot Hole
Cracked's 8 Classic Movie Plot Holes: This isn't for books, but it does demonstrate just how movies and books can get away with plot holes.
Leah Michelle's Take on the Plot Hole
Truth be told, I don't use a lot of resources when I fix plot holes. I just do it. However, as I find more interesting sites, I'll try to get them listed here.
With that short side trip out of the way, onto the writing related subject!
---
Arguably, the plot is one of the most important parts of your novel. It is the whole point of the story. The plot determines what your characters need to do versus what reactions they have and *actually* do. It is the plot that is responsible for many headaches author's suffer over the course of their writing careers. With writing blocks, where authors cannot seem to form the next phase of the plot, coupled with the infamous plot hole, there are more downfalls than anything else when it comes to this subject.
The Plot Hole
What most people are concerned with is the plot hole. It is the most obvious form of writing problem and can stop new and experienced author alike dead in their tracks. The plot hole is many things. It is a show stopper, an annoyance, and something feared as people work on their stories. Below, you will find some of the common characteristics and symptoms of plot holes.
1: Inconsistancy.
At first, this is more of an error than an actual plot hole. However, it is not uncommon for inconsistancies in writing to bloom into a plot hole. Allow me to give you an example. Let us say that we have a story about a woman who has been kidnapped by three men because she is the daughter of a noble. So far, so good. However, let us take it a step further and have one of the men doing the kidnapping a noble -- of the same family. This is the potential for a plot hole. Right now, it isn't, but if the story develops so that the group is targetting all members of that noble family, you will need to justify just how that man came to be in that group. If not done correctly, it becomes a plot hole. If done properly, it is a plot device. More on plot devices later, however.
2: Developed Personalities turn into Plot Holes
One problem that many writers do not anticipate is the growth and development of their main characters. This often means that the story you originally came up with never comes to pass because your characters would not take an action required for it to do so. So, you end up writing a story with a certain ending in mind, but your character decides to take the north road instead of the south road. All of those loose ends that you were planning on wrapping up have a tendancy to become plot holes. This is ok. If your story has developed in this way, you can go back and close the holes later. However, you need to be aware of them come editing time.
3: You forgot about something
I'm guilty of this frequently. Editing is often a blend of fixing sentences, structure and all of those little things I have forgotten I had intended to do but never actually got around to doing! This can result in adding a lot more words than you anticipated, or cutting out a lot to remove the threads you were tossing around in your mind as you were writing and forgot about. Take heart, however. Even professional writers make this mistake. Having forgotten about something does not mean you cannot have a good book. The difference between a good writer and a 'bad' one is that the good one will either find a way to add that forgotten bit in later or make it so that the reader forgets about it as well. (After all, random 'what the hell?' moments happen in the real world as well...) A bad writer, or an experienced one, may end up sweating out the majority of their body weight over a small issue they had forgotten. A golden rule to remember is this: it is your book. You can fix it.
4: Ideas that evolve while you write.
Writing can be an extremely fun and creative process. When you come up with new ideas, these ideas evolve. This evolution can very easily lead to the plot hole. Most new writers -- and even experienced ones -- will allow the plot holes to form at this stage. First drafts are meant for this. However, if you are a writer who dislikes second drafts, this will cause you a significant number of problems.
Let us face the truth: there is little that you can do as a writer that does not have the potential to turn into a blazing plot hole that threatens to devour your writing. But, what can you do about it?
Let's find out.
Resolving Plot Holes
This is the second thing people think of when they are addressing a plot hole. Fixing a plot hole is important. A good book ties up as many loose strings as possible. When a series ends, you want a sense of closure. While a standalone or series is in the middle, closure is not as necessary. At the end of the book (or series), however, you want your readers to feel satisfied. Leaving plot holes can remove this feeling.
In order to resolve your plot holes, you must have a plot. If you have a plot hole and wish to resolve it, don't just resolve it right away. Stop now. This is not step two.
Identifying your Plot
Plot Holes exist because you have a plot. Isn't that fancy? However, resolving plot holes before you have outlined your entire novel can result in the creation of even more plot holes. Note cards, white boards or notes on paper -- no matter how you go about it, it is important that you identify all aspects of your plot. Only then can you determine how you can resolve a plot hole without adding a new plot hole to your story.
When you identify your plot and your apparent holes, you may even be able to add more depth to your novel. Sometimes plot holes are golden treasures in disguise. Consider what you can do with your plot hole before you pick up your shovel. Sometimes there are inconsistencies in the plot that need fixed, and sometimes there are just plots you did not pursue far enough. This is for you to decide.
Now you can go back and resolve whatever plot holes that you may have.
Here are a few sites that also cover the infamous plot hole:
Wikipedia's Entry on the Plot Hole
Cracked's 8 Classic Movie Plot Holes: This isn't for books, but it does demonstrate just how movies and books can get away with plot holes.
Leah Michelle's Take on the Plot Hole
Truth be told, I don't use a lot of resources when I fix plot holes. I just do it. However, as I find more interesting sites, I'll try to get them listed here.
Labels:
fantasy,
plot hole,
plotline,
science fiction,
writing,
writing process
Monday, December 7, 2009
The Rejection Letter
The rejection letter is something that everyone faces every now and again. In fact, some believe it is not possible to be a true writer until you have been tempered by the flames of the rejection letter. Whether or not this is true, there are a lot of things to learn about this letter, from how to cope with the fact you have been rejected to what you can gain from the rejection.
I have received far more rejection slips than acceptances, this much is for certain. However, I am one of those who enjoys receiving rejection slips. I am very curious to see what is contained within, and try to discover what I have learned from them. In fact, I have written stories and submitted them to important markets just to receive a rejection.
But, why would I do this? First, once you get one or two under the belt, they do get a little easier to accept having received. Using this logic, I would rather have my first faltering steps be done in a controlled fashion. While I expect my fantasy series to receive a rejection, it would not be so great a thing if it was the first rejection I ever received.
Know yourself. Would receiving a rejection on your prized story or novel send you for an emotional roller coaster that results in your cart leaving the rails? If so, grow some thick skin by experiencing rejection in short stories you do not care so much about. It will still hurt, but you will learn from it and grow from it, if you so choose.
I can not teach you what the standard rejection looks like. There is no standard. It is by slush reader or by editor and by publishing house, e-zine or magazine.
So, this guides us to the fun part of this post! The collection of sites dedicated or making mention of the rejection letter. I will have plenty of comments and opinions, both on editors and on writers, but this will wait until after you have had a chance to read the rejections.
Rejection Sites:
Rotten Rejections - A Reference to a Book
Literary Rejections on Display
Rejecting Rejection
Famous Author's Rejections Surface
Making Light: Slushkiller
Dallas Woodburn's Writing Life: Rejection Letters
Susie Smith's Children's Stories Famous Rejections
Rejection Letters before they were Famous
Collection of The New Yorker rejections
Ursula K. LeGuin: A Rejection Letter
Resources on Rejections:
Why you get Form Rejections
How to deal with Rejection Letters
Wikipedia's Rejection Letter Entry
There are obviously many, many more sites than I have listed here. This list will grow over time, but here is a good start.
The most important thing to remember is that the individuals who are reading your story do not have enough time to be personally offended by your writing. When you receive a form rejection, you story simply does not fit what they are looking for. This may be caused by poor writing quality or a story that simply does not suit them. The unfortunate part of the form rejection is that it is impossible to know exactly why your piece of writing failed.
This is where the handwritten or personalized rejection can be a double edged sword. Frankly, it is easiest to accept a form rejection. There is nothing personal in the rejection. Your story was not what they wanted, and that it that. When they personalize it, it is much easier to get personally offended by what the editor has to say.
Especially if it is because your editor felt the story was so poorly written they couldn't leave it alone and had to mention it. Unfortunately, without seeing what you submitted, it is impossible to say whether or not an editor is justified in saying this. However, there are ways to find out if the editor was just having a bad day or if there is really something needing changed with your submission.
First, if the same piece gets several really bad, personalized rejections from different editors, then you should seriously start looking at the reasons why. There will be editors who are having a bad day and take it out on you. Accept that now, your pride might be a little more intact at the end of the day. However, like I said before, most are too busy to spend the time to do so.
Live and learn. If your writing skills need improvement, start your next book and continue improving. Keep submitting, keep writing, and keep learning until defeat turns into victory.
On the flip side of the coin, there will be stories that editors notice, they like, and just simply cannot buy for one reason or another. This will spark into the 'good' rejection. It is personalized, but it is complimenting you! Some smaller publishing houses will always send some form of personalized reply. However, most are just too busy to do so, especially the larger houses. I suggest you mount those rejection letters. They are few and far between, and are worth their weight in gold, so far as I am concerned.
But, if your story is good enough to get a 'good' rejection, why were you rejected in the first place?
Publication is a business. I suggest you drill this into your head now. A publishing company has no interest in catering to your 'fantastic new concept that has never been done before, sure it is weird, but it is different and interesting'. They are interested in what sells. You need a story that toes their comfort lines while providing something new to the market. This is a lot easier said than done. You need a story that grips them, fits into their business, and can be sold. High writing quality and a good story have a good chance of getting published. A talented writer who knows their market *and* has writing quality *and* a good story *will* find a home for their stories or books.
Surviving the rejection letter is more easy than it sounds. Accept it, learn from it, and move on.
For now, enjoy the rejections and feel free to link any rejection sites you find amusing or useful, and I will add them to this post.
I have received far more rejection slips than acceptances, this much is for certain. However, I am one of those who enjoys receiving rejection slips. I am very curious to see what is contained within, and try to discover what I have learned from them. In fact, I have written stories and submitted them to important markets just to receive a rejection.
But, why would I do this? First, once you get one or two under the belt, they do get a little easier to accept having received. Using this logic, I would rather have my first faltering steps be done in a controlled fashion. While I expect my fantasy series to receive a rejection, it would not be so great a thing if it was the first rejection I ever received.
Know yourself. Would receiving a rejection on your prized story or novel send you for an emotional roller coaster that results in your cart leaving the rails? If so, grow some thick skin by experiencing rejection in short stories you do not care so much about. It will still hurt, but you will learn from it and grow from it, if you so choose.
I can not teach you what the standard rejection looks like. There is no standard. It is by slush reader or by editor and by publishing house, e-zine or magazine.
So, this guides us to the fun part of this post! The collection of sites dedicated or making mention of the rejection letter. I will have plenty of comments and opinions, both on editors and on writers, but this will wait until after you have had a chance to read the rejections.
Rejection Sites:
Rotten Rejections - A Reference to a Book
Literary Rejections on Display
Rejecting Rejection
Famous Author's Rejections Surface
Making Light: Slushkiller
Dallas Woodburn's Writing Life: Rejection Letters
Susie Smith's Children's Stories Famous Rejections
Rejection Letters before they were Famous
Collection of The New Yorker rejections
Ursula K. LeGuin: A Rejection Letter
Resources on Rejections:
Why you get Form Rejections
How to deal with Rejection Letters
Wikipedia's Rejection Letter Entry
There are obviously many, many more sites than I have listed here. This list will grow over time, but here is a good start.
The most important thing to remember is that the individuals who are reading your story do not have enough time to be personally offended by your writing. When you receive a form rejection, you story simply does not fit what they are looking for. This may be caused by poor writing quality or a story that simply does not suit them. The unfortunate part of the form rejection is that it is impossible to know exactly why your piece of writing failed.
This is where the handwritten or personalized rejection can be a double edged sword. Frankly, it is easiest to accept a form rejection. There is nothing personal in the rejection. Your story was not what they wanted, and that it that. When they personalize it, it is much easier to get personally offended by what the editor has to say.
Especially if it is because your editor felt the story was so poorly written they couldn't leave it alone and had to mention it. Unfortunately, without seeing what you submitted, it is impossible to say whether or not an editor is justified in saying this. However, there are ways to find out if the editor was just having a bad day or if there is really something needing changed with your submission.
First, if the same piece gets several really bad, personalized rejections from different editors, then you should seriously start looking at the reasons why. There will be editors who are having a bad day and take it out on you. Accept that now, your pride might be a little more intact at the end of the day. However, like I said before, most are too busy to spend the time to do so.
Live and learn. If your writing skills need improvement, start your next book and continue improving. Keep submitting, keep writing, and keep learning until defeat turns into victory.
On the flip side of the coin, there will be stories that editors notice, they like, and just simply cannot buy for one reason or another. This will spark into the 'good' rejection. It is personalized, but it is complimenting you! Some smaller publishing houses will always send some form of personalized reply. However, most are just too busy to do so, especially the larger houses. I suggest you mount those rejection letters. They are few and far between, and are worth their weight in gold, so far as I am concerned.
But, if your story is good enough to get a 'good' rejection, why were you rejected in the first place?
Publication is a business. I suggest you drill this into your head now. A publishing company has no interest in catering to your 'fantastic new concept that has never been done before, sure it is weird, but it is different and interesting'. They are interested in what sells. You need a story that toes their comfort lines while providing something new to the market. This is a lot easier said than done. You need a story that grips them, fits into their business, and can be sold. High writing quality and a good story have a good chance of getting published. A talented writer who knows their market *and* has writing quality *and* a good story *will* find a home for their stories or books.
Surviving the rejection letter is more easy than it sounds. Accept it, learn from it, and move on.
For now, enjoy the rejections and feel free to link any rejection sites you find amusing or useful, and I will add them to this post.
Labels:
editors,
fantasy,
novels,
publication,
publishing,
rejection letter,
science fiction,
short stories,
short story
Friday, December 4, 2009
The General Writing Process
Writing a novel, whether it is science fiction, fantasy, romance, non-fiction or any subject in between, is not an easy process. Many people are overwhelmed just on writing a novel. This is a normal response, as writing a novel involves a great deal of dedication. However, if you want to publish a novel, it is important that you understand the entire process from start to finish. This will help ensure that you have the best chances of possible of seeing your book on a shelf.
The ways of writing a novel are as numerous as the authors who write them. Each and every person writes their novel a different way. There is no one correct way to write a novel. So, how should I present the novel writing process to you then? This is simple enough. I am going to present to you how I go about the process as well as introduce methods that I do not use but have attempted in the past. I have tried many different styles of novel writing trying to settle into a method that suits my personality and needs. This is a journey that you must go about, although you can use my suggestions as guidelines for your attempts. Just remember: It is your novel. Write it how you see fit.
The following is my process for writing a novel.
Step One: Idea Conception.
The muse is rarely so kind as to present to me an entire story in a gift wrapped package. I will not claim that this has not happened to me before. It has. The current series I am working on was presented to me by my muse on a silver platter. I had every idea required to make this story happen.
What then, classifies as required ideas? This varies from person to person. For me, it means I have a beginning, a middle and an end. Huh, fancy that.
It is a little more complicated than that. In order for my story to have a beginning, it must have a conflict. I am the type of writer who needs to have characters actively facing conflict or be approaching a point where conflict will come to them. If there is no conflict, I do not think there is much of a foundation for a good story. Every story I have liked has involved some form of conflict within the first five to ten pages of the story. By pages, I mean standard manuscript format pages. For quick math, 5x250 to 10x250 words. When I read, I tend to lose interest if there is nothing holding my attention.
Please note that conflict does not have to be physical. It can be mental / emotional. Do not make the mistake that thinking that mental conflict can not engross a reader. It totally can.
Once I have a conflict, I have to have characters that are involved with my conflict. My stories are driven by characters. These people make mistakes, they are human. (Well, most times human.) Sometimes, conflict is bred from the very mistakes those characters have made. Without conflict and characters, there is not much of a story to tell.
And so, I have the beginning idea for my story. Once I have this, I can usually start writing. This can take me anywhere from one hour to a week to figure out. If it is in a world I have already written about, I can usually jump right in to writing. However, on a new series or a new world, I have to do some world building. I classify world building in the beginning portion of the idea. After all, there has to be a land for my characters to stand on. Depending on how desperate I am to write, I may only develop the village, town or city my characters are starting in and piece it together from there. However, this involves a lot more editing work later. I typically try to get a rough idea of the entire continent, the kingdoms on the continent, and as much information on the trades as my patience allows. (When the muse strikes, however, she typically provides me with decent starting information in this regard.)
That leads me to the mentioning of the muse. Many people blame the muse on their failures and successes. The muse, for me, is nothing more than an amusement. I write my novels on my own creativity. There is no outside force that makes me write a novel or gives me an idea. They are all mine. It just sounds nicer to say 'muse' rather than sound snotty and impressed with myself. Sometimes writers can be humble. Sometimes.
Step Two: First Draft Writing
Now that I have a world, a beginning, a middle and an end, I begin to write. The first draft is never a masterpiece, but I try to write with some quality in mind. This is where I am flushing out my characters and allowing them to grow. There are many things that need to occur, especially in an epic fantasy. Science fiction is little different, although there are rarely the 3.3 million word monster series in science fiction as there are in epic fantasy.
Since I am currently working on an epic series fantasy, I will be throwing out a lot of commentary in regards to how I approach this. While I have written science fiction in the past, it is not my forte.
If you are planning to publish, this is the draft where you begin to put your craft to the test. It is important, however, that you tell the story. Quality is important, but it is vital that you express your story. Now is the time to make mistakes and experiment with your plot. The first draft will be edited and changed. While there are some who can write publishable works on the first draft, do not make the error of believing you are one of them. Edits will occur, get used to the idea now.
When I am writing, I try to view all of my characters as real people. Real people make mistakes. Real people overreact to things. Real people make decisions that aren't always logical. Many writers try to have these perfect characters who never make a mistake. These books, frankly, are boring. Don't be afraid to have your characters do something stupid as you write. Who knows, you might even have fun with it!
Also, people die. It is natural. It is remarkably easy to kill a human. If you have a situation where someone is at high risk of death, they probably won't survive. This should carry on through your novel. If you have them live, you need to suspend disbelief and prove to us why they should live. This is your job as a writer.
If you have not noticed yet, I do not plot out my first draft. I write it. That is for the next phase.
The first draft writing phase should not end until book 1 has come to a close. Don't continue to book 2 of your series. Stop at the end of book 1. I will explain why shortly.
Step Three: Plotting.
Question: What? Why am I plotting after I have written the first draft?
Answer: Because I have to do a second draft OR major edits, and I do not want the important plot points to be missed.
So, how does one go about doing this?
You read your novel. As you read each and every scene, do the following:
Characters Present:
Location(s):
Major Plot Points:
Minor Plot Points:
Corrections Required:
You may have more or less on your list. This is what I use. I may have character deaths listed in a different field, if there are enough of them. In my current series, there are enough of them to justify the listing in some chapters.
You may wish to use note cards to do this. Note cards can help you keep things organized in such a way where you can see a lot at one time. You may also wish to do a character biography at this point. If you do, here is the sort of information you will need.
Name:
Gender:
Age:
Eye Color:
Hair Color:
Height:
Weight:
Build:
Talents:
Weaknesses:
Basic Personality:
Spouse/Children:
Enemies:
There are many things you can add for this section. Do as much as you need to succeed at keeping your characters organized.
Once you have done this, there is one final plotting aspect that you may wish to do. This is the overall plot line. I find this is best done with a storyboard of some sort. A cork board is fantastic for this if you can afford one. Take the major plot points from your scene cards, and put them on small scraps of paper. Lay them out on your cork board, then read them. If your plot makes sense in the order you have presented it, the plot checks. This is a great way to identify plot holes.
Do this with your minor points as well. Your minor points should tie in with your major plot in some form or another.
Now, you are prepared for step four.
Step Four: Edit or Rewrite.
You have a draft, you have a plot line. Now, you need to take what you have written and turn it into a work of art. Editing a novel is hard work. If you thought Step Three was intensive, Step Four may break your brain. But, stick with it.
You are a writer, and by extension, you are an editor. It is time to bring your editor out of the closet and let them work. If you rely on your 'muse', fire him or her. They are going to get in the way here. Now is typically not the time to add in a new plot line or do major revisions to the story, *unless* you discovered in Step Three that this course of action is required. If it is required, this will be a rewrite phase rather than an editing phase. If you are rewriting, return to step one. If you are editing, please proceed.
Editing may involve rewriting certain sections. Just do steps one to three for those sections. This will provide your checks to ensure clarity throughout your novel. Yes, this is hard work. Don't whine about it, just do it.
Please note the bold. This is the heart of being a novelist. It is *work*, not play. Get used to it. There is no easy way out. No one said you couldn't have fun doing it, but... even if you don't use my way of writing, there is no way to avoid the hard work portion.
I find the easiest way to edit is to read out loud and record what I am reading. It is slow, but it can often point out sections that I am missing when I'm just reading. Of course, I do read and edit as I go, but I read out loud to myself and record. And no, it isn't because I like the sound of my own voice.
Because I am masochistic/sadistic, I will do an edit example of my own writing below.
First draft example:
Demons were real, that much Laelia knew. It had not been that long ago that someone had attempted to create a demon from the bodies of a bear and a boar and had succeeded. The creature was nothing but beastial fury bred to unholy delight in the kill. Unlike a chimera, which was a more peaceful blend of several animals, the demon had been created for one purpose only: slaughter.
Editing examples:
Demons were real, that much Laelia knew. It had not been that long ago that Yetritris had birthed a demon from the bodies of a grizzly bear, a wolverine and a boar. His success was bestial fury bred to unholy delight in killing. Unlike a chimera, which was a peaceful blend of several animals, the demon had been created for one purpose only: slaughter.
Notes: This needs more work, but its just a quick example of how a few word changes can completely alter the mental images associated with a paragraph. Not only must you edit for the single paragraph in mind, you must do it with your scene and plot in mind. This can be difficult, but it is not impossible.
I find the editing process to take significantly longer than the drafting process. I typically do not do a full rewrite, but revisit steps one to three as needed for specific scenes. If I have a major plot revision, I may spend a great deal of time in one to three, but I don't typically scratch a first draft unless I do not plan on revisiting that story. Granted, there have been a few instances where a draft has not been salvageable. I put those drafts into my Hall of Shame and write a new story. I may use the same basic idea and the characters over again, but it is a new story.
Editing is vital. Take your time with it. Your novel should be sparkling and perfect before it ever leaves your home.
Step Five: Manuscript Format
So, you have survived steps one to four. Great work. Now, you need to put your story in manuscript format.
I am not the greatest of teachers on manuscript format, so I will let the masters teach you instead.
Tor | Forge Manuscript Format
Holly Lisle's Guide to Manuscript Format
William Shunn's Guide to the Manuscript
BBC's Guide to Manuscript Format
If you know a good resource for the manuscript format, please feel free to leave a comment. I will add good references at later dates. The starting posts I have added should be sufficient for understanding the format.
You will also need to write a query letter. The letter will often include information about your novel and your series, if applicable. Every publisher has different requirements, so take the time to do your homework. The query letter may or may not be required in order to submit your novel. If you are submitting chapters, the 'query' letter is very much the same as if you were not. Here are some resources on the query letter:
Holly Lisle's Guide to Querying an Agent
Manitoba Writers' Guild Query Letter Sample
Gail Eastwood's Query Letter Do's and Don'ts
Step Six: Submit.
SASE. Self-Addressed Stamped Envelope. Never. Ever. Ever. Forget. This. Let me repeat: Never, ever, ever forget this. Always include a SASE with your manuscript for the reply and return of your manuscript. Never submit your original manuscript. Be patient, and make certain you mail it. After all, you can't be published if you never try.
Do NOT include bribes, art or anything or that nature. Do NOT bind your manuscript in anyway. Stuff it in an envelope in numeric order, do not embellish, and mail it. Get a tracking number. Most companies will not send you a notice saying they have received it until the date it is opened and review has started, and only if you include a postcard that is SASE'd.
Step Seven: See Step One.
What? See Step One? What does this mean?
Your novel is completed. Start a new one. If you are working on a series, you should be working on book two now. Wait patiently for a reply to your submission. By the time that horrible six month wait is over, you should be in process of editing book two.
You will probably get a rejection. However, good books will find a publisher. Keep trying.
Good luck. This is the basics to the novel writing process. Every writer is different, so please remember that this is how I do it. Enjoy.
The ways of writing a novel are as numerous as the authors who write them. Each and every person writes their novel a different way. There is no one correct way to write a novel. So, how should I present the novel writing process to you then? This is simple enough. I am going to present to you how I go about the process as well as introduce methods that I do not use but have attempted in the past. I have tried many different styles of novel writing trying to settle into a method that suits my personality and needs. This is a journey that you must go about, although you can use my suggestions as guidelines for your attempts. Just remember: It is your novel. Write it how you see fit.
The following is my process for writing a novel.
Step One: Idea Conception.
The muse is rarely so kind as to present to me an entire story in a gift wrapped package. I will not claim that this has not happened to me before. It has. The current series I am working on was presented to me by my muse on a silver platter. I had every idea required to make this story happen.
What then, classifies as required ideas? This varies from person to person. For me, it means I have a beginning, a middle and an end. Huh, fancy that.
It is a little more complicated than that. In order for my story to have a beginning, it must have a conflict. I am the type of writer who needs to have characters actively facing conflict or be approaching a point where conflict will come to them. If there is no conflict, I do not think there is much of a foundation for a good story. Every story I have liked has involved some form of conflict within the first five to ten pages of the story. By pages, I mean standard manuscript format pages. For quick math, 5x250 to 10x250 words. When I read, I tend to lose interest if there is nothing holding my attention.
Please note that conflict does not have to be physical. It can be mental / emotional. Do not make the mistake that thinking that mental conflict can not engross a reader. It totally can.
Once I have a conflict, I have to have characters that are involved with my conflict. My stories are driven by characters. These people make mistakes, they are human. (Well, most times human.) Sometimes, conflict is bred from the very mistakes those characters have made. Without conflict and characters, there is not much of a story to tell.
And so, I have the beginning idea for my story. Once I have this, I can usually start writing. This can take me anywhere from one hour to a week to figure out. If it is in a world I have already written about, I can usually jump right in to writing. However, on a new series or a new world, I have to do some world building. I classify world building in the beginning portion of the idea. After all, there has to be a land for my characters to stand on. Depending on how desperate I am to write, I may only develop the village, town or city my characters are starting in and piece it together from there. However, this involves a lot more editing work later. I typically try to get a rough idea of the entire continent, the kingdoms on the continent, and as much information on the trades as my patience allows. (When the muse strikes, however, she typically provides me with decent starting information in this regard.)
That leads me to the mentioning of the muse. Many people blame the muse on their failures and successes. The muse, for me, is nothing more than an amusement. I write my novels on my own creativity. There is no outside force that makes me write a novel or gives me an idea. They are all mine. It just sounds nicer to say 'muse' rather than sound snotty and impressed with myself. Sometimes writers can be humble. Sometimes.
Step Two: First Draft Writing
Now that I have a world, a beginning, a middle and an end, I begin to write. The first draft is never a masterpiece, but I try to write with some quality in mind. This is where I am flushing out my characters and allowing them to grow. There are many things that need to occur, especially in an epic fantasy. Science fiction is little different, although there are rarely the 3.3 million word monster series in science fiction as there are in epic fantasy.
Since I am currently working on an epic series fantasy, I will be throwing out a lot of commentary in regards to how I approach this. While I have written science fiction in the past, it is not my forte.
If you are planning to publish, this is the draft where you begin to put your craft to the test. It is important, however, that you tell the story. Quality is important, but it is vital that you express your story. Now is the time to make mistakes and experiment with your plot. The first draft will be edited and changed. While there are some who can write publishable works on the first draft, do not make the error of believing you are one of them. Edits will occur, get used to the idea now.
When I am writing, I try to view all of my characters as real people. Real people make mistakes. Real people overreact to things. Real people make decisions that aren't always logical. Many writers try to have these perfect characters who never make a mistake. These books, frankly, are boring. Don't be afraid to have your characters do something stupid as you write. Who knows, you might even have fun with it!
Also, people die. It is natural. It is remarkably easy to kill a human. If you have a situation where someone is at high risk of death, they probably won't survive. This should carry on through your novel. If you have them live, you need to suspend disbelief and prove to us why they should live. This is your job as a writer.
If you have not noticed yet, I do not plot out my first draft. I write it. That is for the next phase.
The first draft writing phase should not end until book 1 has come to a close. Don't continue to book 2 of your series. Stop at the end of book 1. I will explain why shortly.
Step Three: Plotting.
Question: What? Why am I plotting after I have written the first draft?
Answer: Because I have to do a second draft OR major edits, and I do not want the important plot points to be missed.
So, how does one go about doing this?
You read your novel. As you read each and every scene, do the following:
Characters Present:
Location(s):
Major Plot Points:
Minor Plot Points:
Corrections Required:
You may have more or less on your list. This is what I use. I may have character deaths listed in a different field, if there are enough of them. In my current series, there are enough of them to justify the listing in some chapters.
You may wish to use note cards to do this. Note cards can help you keep things organized in such a way where you can see a lot at one time. You may also wish to do a character biography at this point. If you do, here is the sort of information you will need.
Name:
Gender:
Age:
Eye Color:
Hair Color:
Height:
Weight:
Build:
Talents:
Weaknesses:
Basic Personality:
Spouse/Children:
Enemies:
There are many things you can add for this section. Do as much as you need to succeed at keeping your characters organized.
Once you have done this, there is one final plotting aspect that you may wish to do. This is the overall plot line. I find this is best done with a storyboard of some sort. A cork board is fantastic for this if you can afford one. Take the major plot points from your scene cards, and put them on small scraps of paper. Lay them out on your cork board, then read them. If your plot makes sense in the order you have presented it, the plot checks. This is a great way to identify plot holes.
Do this with your minor points as well. Your minor points should tie in with your major plot in some form or another.
Now, you are prepared for step four.
Step Four: Edit or Rewrite.
You have a draft, you have a plot line. Now, you need to take what you have written and turn it into a work of art. Editing a novel is hard work. If you thought Step Three was intensive, Step Four may break your brain. But, stick with it.
You are a writer, and by extension, you are an editor. It is time to bring your editor out of the closet and let them work. If you rely on your 'muse', fire him or her. They are going to get in the way here. Now is typically not the time to add in a new plot line or do major revisions to the story, *unless* you discovered in Step Three that this course of action is required. If it is required, this will be a rewrite phase rather than an editing phase. If you are rewriting, return to step one. If you are editing, please proceed.
Editing may involve rewriting certain sections. Just do steps one to three for those sections. This will provide your checks to ensure clarity throughout your novel. Yes, this is hard work. Don't whine about it, just do it.
Please note the bold. This is the heart of being a novelist. It is *work*, not play. Get used to it. There is no easy way out. No one said you couldn't have fun doing it, but... even if you don't use my way of writing, there is no way to avoid the hard work portion.
I find the easiest way to edit is to read out loud and record what I am reading. It is slow, but it can often point out sections that I am missing when I'm just reading. Of course, I do read and edit as I go, but I read out loud to myself and record. And no, it isn't because I like the sound of my own voice.
Because I am masochistic/sadistic, I will do an edit example of my own writing below.
First draft example:
Demons were real, that much Laelia knew. It had not been that long ago that someone had attempted to create a demon from the bodies of a bear and a boar and had succeeded. The creature was nothing but beastial fury bred to unholy delight in the kill. Unlike a chimera, which was a more peaceful blend of several animals, the demon had been created for one purpose only: slaughter.
Editing examples:
Demons were real, that much Laelia knew. It had not been that long ago that Yetritris had birthed a demon from the bodies of a grizzly bear, a wolverine and a boar. His success was bestial fury bred to unholy delight in killing. Unlike a chimera, which was a peaceful blend of several animals, the demon had been created for one purpose only: slaughter.
Notes: This needs more work, but its just a quick example of how a few word changes can completely alter the mental images associated with a paragraph. Not only must you edit for the single paragraph in mind, you must do it with your scene and plot in mind. This can be difficult, but it is not impossible.
I find the editing process to take significantly longer than the drafting process. I typically do not do a full rewrite, but revisit steps one to three as needed for specific scenes. If I have a major plot revision, I may spend a great deal of time in one to three, but I don't typically scratch a first draft unless I do not plan on revisiting that story. Granted, there have been a few instances where a draft has not been salvageable. I put those drafts into my Hall of Shame and write a new story. I may use the same basic idea and the characters over again, but it is a new story.
Editing is vital. Take your time with it. Your novel should be sparkling and perfect before it ever leaves your home.
Step Five: Manuscript Format
So, you have survived steps one to four. Great work. Now, you need to put your story in manuscript format.
I am not the greatest of teachers on manuscript format, so I will let the masters teach you instead.
Tor | Forge Manuscript Format
Holly Lisle's Guide to Manuscript Format
William Shunn's Guide to the Manuscript
BBC's Guide to Manuscript Format
If you know a good resource for the manuscript format, please feel free to leave a comment. I will add good references at later dates. The starting posts I have added should be sufficient for understanding the format.
You will also need to write a query letter. The letter will often include information about your novel and your series, if applicable. Every publisher has different requirements, so take the time to do your homework. The query letter may or may not be required in order to submit your novel. If you are submitting chapters, the 'query' letter is very much the same as if you were not. Here are some resources on the query letter:
Holly Lisle's Guide to Querying an Agent
Manitoba Writers' Guild Query Letter Sample
Gail Eastwood's Query Letter Do's and Don'ts
Step Six: Submit.
SASE. Self-Addressed Stamped Envelope. Never. Ever. Ever. Forget. This. Let me repeat: Never, ever, ever forget this. Always include a SASE with your manuscript for the reply and return of your manuscript. Never submit your original manuscript. Be patient, and make certain you mail it. After all, you can't be published if you never try.
Do NOT include bribes, art or anything or that nature. Do NOT bind your manuscript in anyway. Stuff it in an envelope in numeric order, do not embellish, and mail it. Get a tracking number. Most companies will not send you a notice saying they have received it until the date it is opened and review has started, and only if you include a postcard that is SASE'd.
Step Seven: See Step One.
What? See Step One? What does this mean?
Your novel is completed. Start a new one. If you are working on a series, you should be working on book two now. Wait patiently for a reply to your submission. By the time that horrible six month wait is over, you should be in process of editing book two.
You will probably get a rejection. However, good books will find a publisher. Keep trying.
Good luck. This is the basics to the novel writing process. Every writer is different, so please remember that this is how I do it. Enjoy.
Labels:
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Thursday, December 3, 2009
The Basics of Writing
The dream of many writers, both young and old, is to one day walk into a bookstore and see their published novel sitting on a shelf. But, this dream is often smashed through ignorance and a lack of realization on just how difficult the publishing industry is.
I am working towards submitting a novel manuscript to Tor | Forge. This journey started when I was somewhere between ten or twelve years old and I picked up a copy of A Wrinkle in Time. Until I picked up this book, I was functionally illiterate. Sure, I could sort of read and write, but I had no interest in it. I was more interested in seeing how far I could hit a softball or trying to determine just how high one really could jump when using a trampoline. I am entirely unsure how my parents survived my antics, or even how I survived them unscathed. But, I owe a great deal of thanks to Madeleine L'Engle for doing what an author does: writing.
In the years since I first picked up a pen and begged my mother for notebook paper on which to write, I learned one thing painfully quick. In truth, I knew nothing at all about writing. In a detour that did me far more good than not, I began to read every fantasy novel I could get my grummy paws on. My first piece of advice to those who wish to write? Read, read, read. Then, just as you feel that your brain is full to capacity, please read some more. Learn from the mistakes of the published. Learn to identify what errors that they do not make.
Then, lay your own writing out before you and compare it to those who have come before you. There are reasons that these writers are published and you are not. This is a very good first step.
This blog is not meant to make you feel happy. I will try to be as blunt and honest with you as possible, because these are my experiences. These posts will also delve into resources that I find extremely useful. As a writer, I do a great deal of research. The blame for this is on my work as a freelance author. While I am specialized in search engine optimization, I have ghost written several non-fiction books. Unfortunately, due to the very nature of ghost writing, I cannot mention the titles of these books. However, I will say, if you do not have a high threshold for punishment, avoid the freelance market like the plague. You will make more money at McDonald's.
Because I am interested in the science fiction and fantasy fields, this blog will be specialized towards providing information on these two genres.
Back to the meat of the subject: writing. If you wish to be published, there is one very important thing that you must have: a manuscript. When editors discuss a book or a short story, the term manuscript will come up often. Manuscript format is often intimidating for those who are not familiar with it. Every publishing house has their own guidelines for submission, as well as their own opinion on what manuscript format is. Here is Wikipedia's entry on the manuscript format. Here is Tor | Forge's submission guidelines. I suggest you read both and make yourself comfortable with them. There will be a future post dedicated to the manuscript format, but this is a good start. Tor | Forge is very clear about what they want. Not all publishers are, so beware.
Do not feel like you need to write your novel in manuscript format. There is time for formatting after the story is written if you do not have a firm grasp on the right formatting yet.
If you want to write a novel but have not started yet, I suggest that you learn the basics of plotting. While many successful novelists can write a draft without a plot line, knowing how a plot functions is a fundamental part of writing a marketable novel. Even if you do not write the plot line explicitly, you need to ensure that the elements of a good story are present.
Yes, if you clicked the above link that reads plot line, you will quickly determine that it is referring to plays and screenwriting. This is intentional. Your novel may have many plot lines, but every line you draw should reach some form of logical conclusion and contain the elements found within, even if they are not necessarily meant for science fiction and fantasy. Every good book, no matter the genre, has the elements of the plot line as described above.
If you have the basics of a plot line, characters that your reader can associate, and a strong desire to succeed, novel writing is far from impossible. However, expect the journey to be long and hard. You will fall down. What matters is that you get back up and try again.
For now, I leave you with Writer's Beware. Writer's Beware is a part of the Science Fiction and Fantasy Writers of America, or the SFWA. If you are interested in publishing, have a manuscript, and want to see your work in print, this site is for you.
I will be doing a future post dedicated to Writer's Beware, as well as the scams that you may encounter on your journey towards publication.
For now, I leave you with a decent supply of reading material. Enjoy!
I am working towards submitting a novel manuscript to Tor | Forge. This journey started when I was somewhere between ten or twelve years old and I picked up a copy of A Wrinkle in Time. Until I picked up this book, I was functionally illiterate. Sure, I could sort of read and write, but I had no interest in it. I was more interested in seeing how far I could hit a softball or trying to determine just how high one really could jump when using a trampoline. I am entirely unsure how my parents survived my antics, or even how I survived them unscathed. But, I owe a great deal of thanks to Madeleine L'Engle for doing what an author does: writing.
In the years since I first picked up a pen and begged my mother for notebook paper on which to write, I learned one thing painfully quick. In truth, I knew nothing at all about writing. In a detour that did me far more good than not, I began to read every fantasy novel I could get my grummy paws on. My first piece of advice to those who wish to write? Read, read, read. Then, just as you feel that your brain is full to capacity, please read some more. Learn from the mistakes of the published. Learn to identify what errors that they do not make.
Then, lay your own writing out before you and compare it to those who have come before you. There are reasons that these writers are published and you are not. This is a very good first step.
This blog is not meant to make you feel happy. I will try to be as blunt and honest with you as possible, because these are my experiences. These posts will also delve into resources that I find extremely useful. As a writer, I do a great deal of research. The blame for this is on my work as a freelance author. While I am specialized in search engine optimization, I have ghost written several non-fiction books. Unfortunately, due to the very nature of ghost writing, I cannot mention the titles of these books. However, I will say, if you do not have a high threshold for punishment, avoid the freelance market like the plague. You will make more money at McDonald's.
Because I am interested in the science fiction and fantasy fields, this blog will be specialized towards providing information on these two genres.
Back to the meat of the subject: writing. If you wish to be published, there is one very important thing that you must have: a manuscript. When editors discuss a book or a short story, the term manuscript will come up often. Manuscript format is often intimidating for those who are not familiar with it. Every publishing house has their own guidelines for submission, as well as their own opinion on what manuscript format is. Here is Wikipedia's entry on the manuscript format. Here is Tor | Forge's submission guidelines. I suggest you read both and make yourself comfortable with them. There will be a future post dedicated to the manuscript format, but this is a good start. Tor | Forge is very clear about what they want. Not all publishers are, so beware.
Do not feel like you need to write your novel in manuscript format. There is time for formatting after the story is written if you do not have a firm grasp on the right formatting yet.
If you want to write a novel but have not started yet, I suggest that you learn the basics of plotting. While many successful novelists can write a draft without a plot line, knowing how a plot functions is a fundamental part of writing a marketable novel. Even if you do not write the plot line explicitly, you need to ensure that the elements of a good story are present.
Yes, if you clicked the above link that reads plot line, you will quickly determine that it is referring to plays and screenwriting. This is intentional. Your novel may have many plot lines, but every line you draw should reach some form of logical conclusion and contain the elements found within, even if they are not necessarily meant for science fiction and fantasy. Every good book, no matter the genre, has the elements of the plot line as described above.
If you have the basics of a plot line, characters that your reader can associate, and a strong desire to succeed, novel writing is far from impossible. However, expect the journey to be long and hard. You will fall down. What matters is that you get back up and try again.
For now, I leave you with Writer's Beware. Writer's Beware is a part of the Science Fiction and Fantasy Writers of America, or the SFWA. If you are interested in publishing, have a manuscript, and want to see your work in print, this site is for you.
I will be doing a future post dedicated to Writer's Beware, as well as the scams that you may encounter on your journey towards publication.
For now, I leave you with a decent supply of reading material. Enjoy!
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